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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Tripping, Disarm, and other maneuvers in 4e
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<blockquote data-quote="tyrlaan" data-source="post: 4788419" data-attributes="member: 20998"><p>Giving the same level of power/ability would be unbalanced. Remember, in 3e everyone had the option to trip and disarm, but it was mostly unused unless you invested into the ability (got the feats or whatever). The ability to attempt a trip or disarm at-will does not need to be as awesometastic as those powers that classes grant with similar effect. </p><p></p><p>Disarming isn't silly. The concept that a creature becomes a crippled sack of XP for the rest of the encounter after being disarmed is silly. Disarming is a sound and straightforward tactic. It doesn't have to be easy to do, in fact it shouldn't be. But it's unfair to punish a player for wanting to try a disarm maneuver because it would break the monster. </p><p></p><p>If these manuevers are in the game, I would expect nothing less than the DM to use the same manuevers against me and the other players' characters. That's one of the way powers are balanced. What's good for the goose is indeed good for the gander.</p></blockquote><p></p>
[QUOTE="tyrlaan, post: 4788419, member: 20998"] Giving the same level of power/ability would be unbalanced. Remember, in 3e everyone had the option to trip and disarm, but it was mostly unused unless you invested into the ability (got the feats or whatever). The ability to attempt a trip or disarm at-will does not need to be as awesometastic as those powers that classes grant with similar effect. Disarming isn't silly. The concept that a creature becomes a crippled sack of XP for the rest of the encounter after being disarmed is silly. Disarming is a sound and straightforward tactic. It doesn't have to be easy to do, in fact it shouldn't be. But it's unfair to punish a player for wanting to try a disarm maneuver because it would break the monster. If these manuevers are in the game, I would expect nothing less than the DM to use the same manuevers against me and the other players' characters. That's one of the way powers are balanced. What's good for the goose is indeed good for the gander. [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Tripping, Disarm, and other maneuvers in 4e
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