Finsteel
First Post
My unfortunate players are soon up to a bunch of troglodytes. (I'm running RttToEE now) I was just wondering how you people would rule the effect of stench while there are several individuals secreting their 'musk'. Do their effects stack or is a character immune to all troglodyte stench by making a one saving throw? The stacking effects could prove to be quite steep if a character fails his/her saves against say 6 troglodytes. That would make the character suffer 6d6 points of temporary Strength damage due to the nausea...
I was going to rule this situation by a rule that the first failed save would result to normal 1d6 points of temp Str damage and any subsequent failures would cause 1 point more of temp Str damage.
I'd be happy to hear any comments about this.
-Finsteel-
I was going to rule this situation by a rule that the first failed save would result to normal 1d6 points of temp Str damage and any subsequent failures would cause 1 point more of temp Str damage.
I'd be happy to hear any comments about this.
-Finsteel-