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Troll Lord Games looking foe a few good men
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<blockquote data-quote="Troll Lord" data-source="post: 5908261" data-attributes="member: 1163"><p>Piratecat,</p><p></p><p>Hey dadeo. Right now we are looking for completed manuscripts. If you have an adventure you wrote for other editions of the game (that was not published) or just have one laying around, send it out our way. We'll read it over and say yay or nay. If we like it and it fits the C&C mold, we'll sign a contract, we'll ask you to convert it to C&C and off we go. </p><p></p><p>The hope is we can then set up a relationship where we can hire you to do adventures/etc. Like we have with Casey Christofferson.</p><p></p><p>As for writing a virigin ms and submitting it, sure you can do that too. But you're right, it is a bit of risk. But right now we don't want to spend a great deal of time discussing technique/content/etc. </p><p></p><p>Thanks man,</p><p>Steve</p><p></p><p>Davis here. Just to add a bit, this is what stirred me on to this. I peruse enworld, rpgnet and a few other forums on a fairly constant basis. I see a metric ton of good ideas floating around, people who can write really well and in an engaging style etc. I also not that some people seem to write 10,000 words a day posting!!!!</p><p></p><p>My thinking was just to open up the submission process and let the community at large know that if you want a stab at getting something published, we are actively going to accept modules submissions for the next few months or more. Its basically a chance to get in print, hone some writing skills, get your name out and for us to perhaps find a steady writer.</p><p></p><p>Its no different than most publishing houses. You complete a manuscript, send it in, let the reviewers read it and they say yes or no. Then if reliable they hire you to do more.</p><p></p><p>Davis</p></blockquote><p></p>
[QUOTE="Troll Lord, post: 5908261, member: 1163"] Piratecat, Hey dadeo. Right now we are looking for completed manuscripts. If you have an adventure you wrote for other editions of the game (that was not published) or just have one laying around, send it out our way. We'll read it over and say yay or nay. If we like it and it fits the C&C mold, we'll sign a contract, we'll ask you to convert it to C&C and off we go. The hope is we can then set up a relationship where we can hire you to do adventures/etc. Like we have with Casey Christofferson. As for writing a virigin ms and submitting it, sure you can do that too. But you're right, it is a bit of risk. But right now we don't want to spend a great deal of time discussing technique/content/etc. Thanks man, Steve Davis here. Just to add a bit, this is what stirred me on to this. I peruse enworld, rpgnet and a few other forums on a fairly constant basis. I see a metric ton of good ideas floating around, people who can write really well and in an engaging style etc. I also not that some people seem to write 10,000 words a day posting!!!! My thinking was just to open up the submission process and let the community at large know that if you want a stab at getting something published, we are actively going to accept modules submissions for the next few months or more. Its basically a chance to get in print, hone some writing skills, get your name out and for us to perhaps find a steady writer. Its no different than most publishing houses. You complete a manuscript, send it in, let the reviewers read it and they say yes or no. Then if reliable they hire you to do more. Davis [/QUOTE]
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