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<blockquote data-quote="JEB" data-source="post: 8603582" data-attributes="member: 10148"><p>Thanks, [USER=6802951]@Cap'n Kobold[/USER]!</p><p></p><p></p><p>I did actually try and build it this way originally, but I wasn't happy with the wording. Also, leaving Bite out gave me something to add on in a later feat.</p><p></p><p>I am warming to the idea of making Bite a bonus action attack, however. Possibly doing less damage, and possibly linked to the base claws attack much like the minotaur's Hammering Horns. Still pondering.</p><p></p><p></p><p>Interesting idea. But they already get to add their Con bonus to a HD, which starts with a likely 17 (+3) and can get bumped further every time they take one of the troll feats, so I'm reluctant to add proficiency on top of that...</p><p></p><p></p><p>I did consider a healing reserve sort of thing, along those lines; see my comments to [USER=72555]@NotAYakk[/USER]. As noted earlier, I was worried it stepped on some core class features.</p><p></p><p>As an alternative to the above thoughts on Bite, I am considering moving Bite to the 8th level Fortitude feat, and making it an unrestricted bonus action. Might restore the 10 minute upgrade to the 4th level feat (I like having a nod to the Ring of Regeneration).</p><p></p><p></p><p>I agree. As noted earlier, I'm now leaning towards replacing the AC bonus with the reaction-regeneration from the 16th level feat (and making the 16th level feat every-turn regeneration).</p><p></p><p></p><p>The thing is, a Large size weapon isn't just a regular-size weapon scaled up, it's literally a larger version of the weapon, like how a greatsword isn't just a really big shortsword. And if your PC trained to use medium-sized weapons, gaining a few feet of height - enough to cross the threshold from a Powerful Build Medium to technically Large - shouldn't radically change how you use weapons.</p><p></p><p>I have seen it argued elsewhere that Large creatures should get proficiency with Large simple weapons but not Large martial weapons, which is a possibility. But not sure.</p><p></p><p>(Note that when your weapons magically grow through the Enlarge spell, they don't actually function like the Large weapons wielded by monsters - they add 1d4 instead of doubling their damage. Likewise, Enlarged creatures get advantage on all Strength checks and saves, which actual Large creatures do not; suggesting that the spell isn't quite the same effect as "actually" being Large.)</p></blockquote><p></p>
[QUOTE="JEB, post: 8603582, member: 10148"] Thanks, [USER=6802951]@Cap'n Kobold[/USER]! I did actually try and build it this way originally, but I wasn't happy with the wording. Also, leaving Bite out gave me something to add on in a later feat. I am warming to the idea of making Bite a bonus action attack, however. Possibly doing less damage, and possibly linked to the base claws attack much like the minotaur's Hammering Horns. Still pondering. Interesting idea. But they already get to add their Con bonus to a HD, which starts with a likely 17 (+3) and can get bumped further every time they take one of the troll feats, so I'm reluctant to add proficiency on top of that... I did consider a healing reserve sort of thing, along those lines; see my comments to [USER=72555]@NotAYakk[/USER]. As noted earlier, I was worried it stepped on some core class features. As an alternative to the above thoughts on Bite, I am considering moving Bite to the 8th level Fortitude feat, and making it an unrestricted bonus action. Might restore the 10 minute upgrade to the 4th level feat (I like having a nod to the Ring of Regeneration). I agree. As noted earlier, I'm now leaning towards replacing the AC bonus with the reaction-regeneration from the 16th level feat (and making the 16th level feat every-turn regeneration). The thing is, a Large size weapon isn't just a regular-size weapon scaled up, it's literally a larger version of the weapon, like how a greatsword isn't just a really big shortsword. And if your PC trained to use medium-sized weapons, gaining a few feet of height - enough to cross the threshold from a Powerful Build Medium to technically Large - shouldn't radically change how you use weapons. I have seen it argued elsewhere that Large creatures should get proficiency with Large simple weapons but not Large martial weapons, which is a possibility. But not sure. (Note that when your weapons magically grow through the Enlarge spell, they don't actually function like the Large weapons wielded by monsters - they add 1d4 instead of doubling their damage. Likewise, Enlarged creatures get advantage on all Strength checks and saves, which actual Large creatures do not; suggesting that the spell isn't quite the same effect as "actually" being Large.) [/QUOTE]
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