Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trolls!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Wrathamon" data-source="post: 4755673" data-attributes="member: 7989"><p>what surprised me about P1 was that no where in the adventure do the designer/developers talk about Troll Healing and the balance issue if the party does/doesnt have fire/acid easily available. </p><p></p><p>I think the designers thought the group would have limited access to it early on because [spoiler]they give you an acidic weapon as potential treasure[/spoiler] but the group would try to stock up later on. Which is why later on the adventure [spoiler] trolls become rarer in the encounters [/spoiler]</p><p></p><p>My group had only an encounter and a daily (a wizard's power that he didnt have ready the 1st encounter) when they first started and the trolls were very tough, to the point where some encounters turned into grinds. One fight, I had to adlib that they had torches to use "torch" damage so they could survive the very first encounter.</p><p></p><p>Halfway through the warren they retrained and had at wills that dealt fire...</p><p></p><p>trolls were no problem anymore and actually became a bit boring for them to fight</p><p></p><p>The best fights were when they had limited fire powers... they would use strategy and timing to take out the trolls. These encounters they had the most fun. </p><p></p><p>so no fire/acid = too hard or too long</p><p>at will fire/acid = little challenge</p><p></p><p>I dont think they are broke, they work fine for most groups, but the balance factor on what level they are appropriate swings greatly depending on the parties access to at will fire/acid.</p><p></p><p>I think in the future, I may give them a power that only works when their regeneration doesnt work... Risk/Reward. Use fire/acid on them to stop the Troll Healing, but now risk taking more damage from flaming limbs or oozing acidic troll flesh or something.</p></blockquote><p></p>
[QUOTE="Wrathamon, post: 4755673, member: 7989"] what surprised me about P1 was that no where in the adventure do the designer/developers talk about Troll Healing and the balance issue if the party does/doesnt have fire/acid easily available. I think the designers thought the group would have limited access to it early on because [spoiler]they give you an acidic weapon as potential treasure[/spoiler] but the group would try to stock up later on. Which is why later on the adventure [spoiler] trolls become rarer in the encounters [/spoiler] My group had only an encounter and a daily (a wizard's power that he didnt have ready the 1st encounter) when they first started and the trolls were very tough, to the point where some encounters turned into grinds. One fight, I had to adlib that they had torches to use "torch" damage so they could survive the very first encounter. Halfway through the warren they retrained and had at wills that dealt fire... trolls were no problem anymore and actually became a bit boring for them to fight The best fights were when they had limited fire powers... they would use strategy and timing to take out the trolls. These encounters they had the most fun. so no fire/acid = too hard or too long at will fire/acid = little challenge I dont think they are broke, they work fine for most groups, but the balance factor on what level they are appropriate swings greatly depending on the parties access to at will fire/acid. I think in the future, I may give them a power that only works when their regeneration doesnt work... Risk/Reward. Use fire/acid on them to stop the Troll Healing, but now risk taking more damage from flaming limbs or oozing acidic troll flesh or something. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trolls!
Top