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<blockquote data-quote="Hussar" data-source="post: 5389720" data-attributes="member: 22779"><p>That's a bit false though. Sure, only a handful of animals have been domesticated. But, narrow the field down to animals that would actually be helpful to be domesticated (after all, do we really want to domesticate otters?) and suddenly you see that we managed to domesticate a pretty wide selection of species. Large numbers of useful species anyway.</p><p></p><p></p><p></p><p>See, the problem I have with this is it becomes rather silly after a while. When EVERY option gets whitewashed and hand waved away, I find it far more difficult to believe.</p><p></p><p>Particularly when species are specifically MENTIONED in the Monster Manual as being domesticatable. Like Hippogriffs for example.</p><p></p><p></p><p></p><p>Well, thirty years of Greyhawk, Dragonlance, and Forgotten Realms fans for one Aus Snow. That might not be everyone, but, the number of Faux European settings in D&D is pretty darn long.</p><p></p><p>I'm also not saying perfect sense. I'm saying that it becomes very unbelievable after a while that every attempt at any sort of change away from Faux Europe winds up being hand waved away by, as BryonD says, "simply ... accepting the classical stereotypes as the understood boundary conditions for a setting and not spending time going out of your own way to undermine your own fun by dwelling on silly things that never appear on-screen."</p><p></p><p>See, to me, this sort of thing should be "On screen". And, yes, I do find it bizarre. Any time anyone tries to change the setting, the setting police come out in force. Heck, I'm being dogpiled here by several posters who are clamoring for shoehorning D&D back into Faux Europe.</p><p></p><p>So, it's hardly a rare thing to see. </p><p></p><p>Meh, to each his own of course. I just wish there was a little more attention paid to making believable settings.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5389720, member: 22779"] That's a bit false though. Sure, only a handful of animals have been domesticated. But, narrow the field down to animals that would actually be helpful to be domesticated (after all, do we really want to domesticate otters?) and suddenly you see that we managed to domesticate a pretty wide selection of species. Large numbers of useful species anyway. See, the problem I have with this is it becomes rather silly after a while. When EVERY option gets whitewashed and hand waved away, I find it far more difficult to believe. Particularly when species are specifically MENTIONED in the Monster Manual as being domesticatable. Like Hippogriffs for example. Well, thirty years of Greyhawk, Dragonlance, and Forgotten Realms fans for one Aus Snow. That might not be everyone, but, the number of Faux European settings in D&D is pretty darn long. I'm also not saying perfect sense. I'm saying that it becomes very unbelievable after a while that every attempt at any sort of change away from Faux Europe winds up being hand waved away by, as BryonD says, "simply ... accepting the classical stereotypes as the understood boundary conditions for a setting and not spending time going out of your own way to undermine your own fun by dwelling on silly things that never appear on-screen." See, to me, this sort of thing should be "On screen". And, yes, I do find it bizarre. Any time anyone tries to change the setting, the setting police come out in force. Heck, I'm being dogpiled here by several posters who are clamoring for shoehorning D&D back into Faux Europe. So, it's hardly a rare thing to see. Meh, to each his own of course. I just wish there was a little more attention paid to making believable settings. [/QUOTE]
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