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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Trophies as Treasure Parcels
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<blockquote data-quote="Nytmare" data-source="post: 5103834" data-attributes="member: 55178"><p>I don't know. I'm kinda of the opinion that loot is one thing that really deserved to get beat with the abstraction bat, and it almost seems to have gone in the opposite direction.</p><p></p><p>My current line of thinking is that players just get a stack of special treasure and a gold piece amount, and everyone understands that that value is a random assortment of coins and gems and mundane items including whatever trophies they want to pry loose from the dungeon and the surrounding fauna.</p><p></p><p>I want less book keeping, not more. I like to have that granularity in the world, but I don't want to have to keep track of it on a character sheet. Denominations of coins, the kingdoms where they were minted, qualities of values of gems and jewelry vs their expected values vs what the dealers have offered for them... These are all things I want to at least give the illusion of, but one fewer notecard or spreadsheet full of information like this frees up a lot of time and energy for more important parts of the game.</p></blockquote><p></p>
[QUOTE="Nytmare, post: 5103834, member: 55178"] I don't know. I'm kinda of the opinion that loot is one thing that really deserved to get beat with the abstraction bat, and it almost seems to have gone in the opposite direction. My current line of thinking is that players just get a stack of special treasure and a gold piece amount, and everyone understands that that value is a random assortment of coins and gems and mundane items including whatever trophies they want to pry loose from the dungeon and the surrounding fauna. I want less book keeping, not more. I like to have that granularity in the world, but I don't want to have to keep track of it on a character sheet. Denominations of coins, the kingdoms where they were minted, qualities of values of gems and jewelry vs their expected values vs what the dealers have offered for them... These are all things I want to at least give the illusion of, but one fewer notecard or spreadsheet full of information like this frees up a lot of time and energy for more important parts of the game. [/QUOTE]
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Community
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Trophies as Treasure Parcels
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