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Trouble in Archendale
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<blockquote data-quote="Rapida" data-source="post: 2285087" data-attributes="member: 30079"><p>(I'm not sure I followed cannon FR, I might of severely weakened some group or forgotten about them. If I did please forgive me, mention it, and suggest a way to put them in.)</p><p></p><p>Well my PCs have done it again, taken a simple adventure and screwed up the dalelands. I need help planning my next game because my players took some un expected turns. First off the CotSQ is the module I'm going to lead into, but first they have to deal with a minion of Irae. A vampire sorcereror drow who serves her. I won't bore you with my whole campaign or anything. Here is the most recent happenings. They arrived in archenbridge to find a paladin that had recently gone missing. They asked around town then were pointed to a shrine of Tyr he ran. They investigated and found that he (Arathorn) has gone to investigate the recent surge in undead around the dales. Well he found and was transformed into a vampire by the priorly mentioned drow. They went into the archwood to investigate, this is where I need help. The Arda (the drow vampire) and Arathorn have already ran out all of the druids or turned them into undead. The PCs investigate meeting a few undead and finding a ghost that they decide they should ( an old druid that was killed by a hydra when she tried to save a girl from it, she needs to be buried to be released). Anyway so they wander in the woods trying to find the source of the negative energy (a portal that Arda opened to help power the undead). </p><p></p><p>Then they ran into Arathorn, he made the party flee after a tough fight where he was forced to assume gaseous form and flee to his coffin. Well the PCs head back to the Temple of Chauntea (the temple thats been suppourting them on this quest to remove the undead), they get healed and sleep at the inn. Then an undead assasin attacks and kills the cleric (they knew of the assasin he had been killing nobles in the dale, I got this from the FRCS about the hook that an undead assasin had been killing nobles, anyway). They hurry to the temple with the body the cleric doesn't want to get raised (he was a DMPC that I had wanted to get rid of). Then they head back into the woods to kill the hydra from the druid quest. They go into the swamp to find it and they find it. It surprises them and forces them to flee.</p><p></p><p>Arda then scrys on them like she has been doing for a while now, the mage's anti-scrying blocks the first attempt but the second gets through. She commands the undead to converge on their position. They are chased through the forest by undead. Soon they are surrounded, the mage gets a crazy ideal. He casts rope trick and throws in a bag of holding (<img src="http://boards1.wizards.com/images/smilies/eek.gif" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> As a house rule to weaken rope trick this acts as a portable hole into a bag of holding, you know the planar rift and all). 2 of the characters are shunted to the House of Nature, and the third is teleported to the plane of fire (he dies). I need help deciding on what happens to the 2 in the house of nature, they are in the realm of Nobanion. So they need a way to get home and a way to stop Arda. Arda saw them get thrown into another plane and assumes they are dead. </p><p></p><p>So I'm thinking she will launch an attack on Archenbridge crushing its defenders (I know there is a Temple of Chauntea and Temple of Tempus, any others?). So the PCs will have to go into a ghost town (literally) and assasinate Arda. Any suggestions on anything? (Sorry if the above is kind of hard to read but I'm just typing it as I think of it.) I would like the town to be destroyed or at least battered. I'm thinking Sembia will move in and take over most of the land. Also, Elminister is in Hell at the time so don't mention him please. So does anyone have any ideals?</p><p><a href="http://boards1.wizards.com/showthread.php?t=437188" target="_blank">http://boards1.wizards.com/showthread.php?t=437188</a></p></blockquote><p></p>
[QUOTE="Rapida, post: 2285087, member: 30079"] (I'm not sure I followed cannon FR, I might of severely weakened some group or forgotten about them. If I did please forgive me, mention it, and suggest a way to put them in.) Well my PCs have done it again, taken a simple adventure and screwed up the dalelands. I need help planning my next game because my players took some un expected turns. First off the CotSQ is the module I'm going to lead into, but first they have to deal with a minion of Irae. A vampire sorcereror drow who serves her. I won't bore you with my whole campaign or anything. Here is the most recent happenings. They arrived in archenbridge to find a paladin that had recently gone missing. They asked around town then were pointed to a shrine of Tyr he ran. They investigated and found that he (Arathorn) has gone to investigate the recent surge in undead around the dales. Well he found and was transformed into a vampire by the priorly mentioned drow. They went into the archwood to investigate, this is where I need help. The Arda (the drow vampire) and Arathorn have already ran out all of the druids or turned them into undead. The PCs investigate meeting a few undead and finding a ghost that they decide they should ( an old druid that was killed by a hydra when she tried to save a girl from it, she needs to be buried to be released). Anyway so they wander in the woods trying to find the source of the negative energy (a portal that Arda opened to help power the undead). Then they ran into Arathorn, he made the party flee after a tough fight where he was forced to assume gaseous form and flee to his coffin. Well the PCs head back to the Temple of Chauntea (the temple thats been suppourting them on this quest to remove the undead), they get healed and sleep at the inn. Then an undead assasin attacks and kills the cleric (they knew of the assasin he had been killing nobles in the dale, I got this from the FRCS about the hook that an undead assasin had been killing nobles, anyway). They hurry to the temple with the body the cleric doesn't want to get raised (he was a DMPC that I had wanted to get rid of). Then they head back into the woods to kill the hydra from the druid quest. They go into the swamp to find it and they find it. It surprises them and forces them to flee. Arda then scrys on them like she has been doing for a while now, the mage's anti-scrying blocks the first attempt but the second gets through. She commands the undead to converge on their position. They are chased through the forest by undead. Soon they are surrounded, the mage gets a crazy ideal. He casts rope trick and throws in a bag of holding ([img]http://boards1.wizards.com/images/smilies/eek.gif[/img] As a house rule to weaken rope trick this acts as a portable hole into a bag of holding, you know the planar rift and all). 2 of the characters are shunted to the House of Nature, and the third is teleported to the plane of fire (he dies). I need help deciding on what happens to the 2 in the house of nature, they are in the realm of Nobanion. So they need a way to get home and a way to stop Arda. Arda saw them get thrown into another plane and assumes they are dead. So I'm thinking she will launch an attack on Archenbridge crushing its defenders (I know there is a Temple of Chauntea and Temple of Tempus, any others?). So the PCs will have to go into a ghost town (literally) and assasinate Arda. Any suggestions on anything? (Sorry if the above is kind of hard to read but I'm just typing it as I think of it.) I would like the town to be destroyed or at least battered. I'm thinking Sembia will move in and take over most of the land. Also, Elminister is in Hell at the time so don't mention him please. So does anyone have any ideals? [url="http://boards1.wizards.com/showthread.php?t=437188"][/url] [/QUOTE]
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