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Troubles with players.
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<blockquote data-quote="Chimera" data-source="post: 5075259" data-attributes="member: 2002"><p>Part of the problem is that a lot of groups are merely Social Games, where a bunch of friends get together to kill things and take their stuff.</p><p></p><p>My last two groups, about five years apart, went down in flames because both groups of players decided that all they wanted to do was wander in circles, wait for something to attack them, then track it to it's lair. I was very specifically told by both groups (completely different people) that this was ALL that they wanted. I was told to stop making 5' wide tunnels even in the Kobold Lair, and make every tunnel 10' wide and perfectly straight. I was told flat out by one (previously intelligent) player that "We just want everything as simple as possible" - as if this was a good thing.</p><p></p><p>Things turned nasty, <em>personally</em> nasty, when I resisted and tried to tell them that this was no fun at all for me. To this day I do not have any contact with any member of either group (although admittedly, I'd been friends with most of the first group for something like 15 years and it was a combination of other things (including my divorce) over a long period of time that led to ending all of those friendships, not just the game.)</p><p></p><p></p><p>So the bottom line is that you need to judge whether or not this is simply a social game that your players want to play on the "Easy" setting, and whether or not you are willing to run that kind of game.</p><p></p><p>Because if this is all they want to do, you ain't going to change them.</p></blockquote><p></p>
[QUOTE="Chimera, post: 5075259, member: 2002"] Part of the problem is that a lot of groups are merely Social Games, where a bunch of friends get together to kill things and take their stuff. My last two groups, about five years apart, went down in flames because both groups of players decided that all they wanted to do was wander in circles, wait for something to attack them, then track it to it's lair. I was very specifically told by both groups (completely different people) that this was ALL that they wanted. I was told to stop making 5' wide tunnels even in the Kobold Lair, and make every tunnel 10' wide and perfectly straight. I was told flat out by one (previously intelligent) player that "We just want everything as simple as possible" - as if this was a good thing. Things turned nasty, [i]personally[/i] nasty, when I resisted and tried to tell them that this was no fun at all for me. To this day I do not have any contact with any member of either group (although admittedly, I'd been friends with most of the first group for something like 15 years and it was a combination of other things (including my divorce) over a long period of time that led to ending all of those friendships, not just the game.) So the bottom line is that you need to judge whether or not this is simply a social game that your players want to play on the "Easy" setting, and whether or not you are willing to run that kind of game. Because if this is all they want to do, you ain't going to change them. [/QUOTE]
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