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Troubles with players.
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<blockquote data-quote="RigaMortus2" data-source="post: 5075504" data-attributes="member: 11586"><p>Ugh, couple of things here people to help clarify the whole Extended Rest issue.</p><p></p><p>There is NO SUCH THING as being able to take an Extended Rest every 30 seconds, or after every encounter (unless there is a 12 hour gap between each encounter).</p><p></p><p></p><p></p><p>Secondly (and this is actually beneficial to your players), just because they are taking an Extended Rest does not mean they have to be sleeping. Which also means they can lounge around in their heavy armor if they wanted to, and they can act quicker if attacked during such a rest.</p><p></p><p></p><p></p><p>Lastly, it is perfectly "legal" to use Second Wind outside of combat, multiple times. In fact, it is encouraged. You can only use Second Wind once per Encounter OR once per Short Rest (once every 5 minutes). It is more beneficial if you have a Leader type that can Heal you, as you'll get more HPs back faster. The Leader can substitute their Heal in place of your Second Wind (in fact, you can actually do both at the same time).</p><p></p><p></p><p></p><p>These are the basic rules right in the core PHB. Not sure why you would even think you should allow Extended Rests after every encounter. Or why we would assume the party is "sleeping" during an Extended Rest. Or why you feel it is a BadThing(TM) to allow Second Wind outside of combat, when it is specifically called out that you can? This isn't just directed to the OP, but other posters that seemed to have missed these points....</p><p></p><p>Just saying...</p></blockquote><p></p>
[QUOTE="RigaMortus2, post: 5075504, member: 11586"] Ugh, couple of things here people to help clarify the whole Extended Rest issue. There is NO SUCH THING as being able to take an Extended Rest every 30 seconds, or after every encounter (unless there is a 12 hour gap between each encounter). Secondly (and this is actually beneficial to your players), just because they are taking an Extended Rest does not mean they have to be sleeping. Which also means they can lounge around in their heavy armor if they wanted to, and they can act quicker if attacked during such a rest. Lastly, it is perfectly "legal" to use Second Wind outside of combat, multiple times. In fact, it is encouraged. You can only use Second Wind once per Encounter OR once per Short Rest (once every 5 minutes). It is more beneficial if you have a Leader type that can Heal you, as you'll get more HPs back faster. The Leader can substitute their Heal in place of your Second Wind (in fact, you can actually do both at the same time). These are the basic rules right in the core PHB. Not sure why you would even think you should allow Extended Rests after every encounter. Or why we would assume the party is "sleeping" during an Extended Rest. Or why you feel it is a BadThing(TM) to allow Second Wind outside of combat, when it is specifically called out that you can? This isn't just directed to the OP, but other posters that seemed to have missed these points.... Just saying... [/QUOTE]
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