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<blockquote data-quote="Samothdm" data-source="post: 1514589" data-attributes="member: 5473"><p>Well, this seems like a difficult situation. Is it that your fellow players don't know how to stop the video-game mentality, or that they don't want to stop? It sounds to me like the latter. If that is the case, then it seems like their playing style doesn't really mesh with that of your DM. </p><p></p><p>I think the best thing to do is make sure that everyone is in agreement over what kind of game should be played for this particular campaign. There's going to have to be give-and-take: the DM will have to have some interesting combats available for those players that want that. In return, the players should respect the the DM wants to "tell a story" and have more roleplaying on the part of the players. </p><p></p><p>There should be mutual respect on both sides. Being a DM is a lot of work and no DM wants to think that his work is going unappreciated. On the flip side, the players are what keeps the game going. If the players are not getting much out of the game, they're going to stop and then the DM won't have to worry about it any more.</p><p></p><p>I'm not telling you anything that you don't already know, I'm sure. Just make sure that everyone is aware of everybody's elses' feelings and motivations for gaming.</p></blockquote><p></p>
[QUOTE="Samothdm, post: 1514589, member: 5473"] Well, this seems like a difficult situation. Is it that your fellow players don't know how to stop the video-game mentality, or that they don't want to stop? It sounds to me like the latter. If that is the case, then it seems like their playing style doesn't really mesh with that of your DM. I think the best thing to do is make sure that everyone is in agreement over what kind of game should be played for this particular campaign. There's going to have to be give-and-take: the DM will have to have some interesting combats available for those players that want that. In return, the players should respect the the DM wants to "tell a story" and have more roleplaying on the part of the players. There should be mutual respect on both sides. Being a DM is a lot of work and no DM wants to think that his work is going unappreciated. On the flip side, the players are what keeps the game going. If the players are not getting much out of the game, they're going to stop and then the DM won't have to worry about it any more. I'm not telling you anything that you don't already know, I'm sure. Just make sure that everyone is aware of everybody's elses' feelings and motivations for gaming. [/QUOTE]
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