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<blockquote data-quote="hellbender" data-source="post: 1048760" data-attributes="member: 795"><p>Zinovii, male elf (high) Sor7: CR 7; Size M (5 ft., 0 in. tall); HD 7d4-7; hp 11; Init +0; Spd 30 ft.; AC 10; Attack +3 melee, or +3 ranged; SV Fort +1, Ref +2, Will +4; AL CN; Str 11, Dex 11, Con 9, Int 15, Wis 8, Cha 13.</p><p></p><p>Languages Spoken: Common, Elven, Gnoll, Orc.</p><p></p><p></p><p>Skills and feats: Alchemy +7, Balance +2, Heal +2, Hide +4, Knowledge (arcana) +11, Listen +4, Move silently +2 (from familiar), Profession (scribe)+4, Search +4, Spellcraft +9, Spot +1; Empower spell, Silent spell, Still spell.</p><p></p><p></p><p>Possessions: Cloak of Elvenkind, Hand of the Mage, Brooch of Shielding, travelers gear (soap, towel, rations, waterskin, bedroll, extra clothing), 198 gp, 40 sp. Weapons include; two daggers, a shortsword, and a quarterstaff.</p><p>Familiar: Anthusa- (Cat, +4 Natural Armor, Int 9, hp 5)</p><p></p><p>Sorcerer Spells Known (6/7/6/4): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Mage Hand, Prestidigitation, Ray of Frost, Read Magic. 1st -- Detect Undead, Identify, Shocking Grasp, Sleep, Spider Climb. 2nd -- Blur, Invisibility, Mount. 3rd -- Fireball, Summon Monster III. </p><p> </p><p></p><p>XP: 21000</p><p></p><p>Description: Zinovii is a rather average, if wild-looking, high elf. He dresses quite conservatively, in dark or earthen tones and tends to keep to the shadows as much as possible without looking too suspicious. Grey eyes look out from his dark brown bangs and his long hair is usually tucked under his hood, weighed with a heavy mithril ring. Zinovii is lean and almost gaunt, giving him an almost haunted look.</p><p></p><p>Outlook: From the outside, Zinovii is friendly and cheerful. Inside, he is driven, having vowed to find and terminate a conclave of high elves that are rumoured to be planning genocide, killing off the human race, little by little, village by village. Zinovii was given this information in confidence and will not tell anyone what his true motivations are unless that person can be of help in this mission. The knowledge of these treacherous elves torments Zinovii and sometimes causes him to take stupid risks in helping humans he befriends and/or considers innocent. Although chaotic and neutral by nature, he will follow this quest to gather information and will be loyal to close friends. Zinovii has a slightly twisted sense of humor and a morbid streak a mile wide. He uses this to his advantage, shocking enemies (and sometimes friends) when they least expect it. His familiar, Anthusa, a smallish tabby, is rather crabby towards anyone but her master. Zinovii has total reverence for his deceased mentor and as it was the archmage who instructed him in the ways of the world, he will not believe anyone who assures him there are no vampire enthralled high elves. Even it was all just a rumor or mistake on the part of the ancient elf.</p><p></p><p>Background: Granted sorcerous powers by a powerful elven archmage, Zinovii used these powers to fight for his city against goblinoid hordes and then an invasion by a rival high elven city. As the rival elves were defeated and scattered, rumours began to circulate about that a powerful undead creature (possibly a vampire noble) had enthralled the enemy elves and was now leading them on a crusade against humanity. When his mentor died, Zinovii was granted a Hand of the Mage from the archmage's body (while it may seem morbid, Zinovii accepted this with honor and treats the artifact with respect). </p><p></p><p>[edit--rolled straight 3d6, changed a couple of points in the background, adjusted spells, skills, feats. Let me know how this draft is.]</p><p>hellbender</p></blockquote><p></p>
[QUOTE="hellbender, post: 1048760, member: 795"] Zinovii, male elf (high) Sor7: CR 7; Size M (5 ft., 0 in. tall); HD 7d4-7; hp 11; Init +0; Spd 30 ft.; AC 10; Attack +3 melee, or +3 ranged; SV Fort +1, Ref +2, Will +4; AL CN; Str 11, Dex 11, Con 9, Int 15, Wis 8, Cha 13. Languages Spoken: Common, Elven, Gnoll, Orc. Skills and feats: Alchemy +7, Balance +2, Heal +2, Hide +4, Knowledge (arcana) +11, Listen +4, Move silently +2 (from familiar), Profession (scribe)+4, Search +4, Spellcraft +9, Spot +1; Empower spell, Silent spell, Still spell. Possessions: Cloak of Elvenkind, Hand of the Mage, Brooch of Shielding, travelers gear (soap, towel, rations, waterskin, bedroll, extra clothing), 198 gp, 40 sp. Weapons include; two daggers, a shortsword, and a quarterstaff. Familiar: Anthusa- (Cat, +4 Natural Armor, Int 9, hp 5) Sorcerer Spells Known (6/7/6/4): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Mage Hand, Prestidigitation, Ray of Frost, Read Magic. 1st -- Detect Undead, Identify, Shocking Grasp, Sleep, Spider Climb. 2nd -- Blur, Invisibility, Mount. 3rd -- Fireball, Summon Monster III. XP: 21000 Description: Zinovii is a rather average, if wild-looking, high elf. He dresses quite conservatively, in dark or earthen tones and tends to keep to the shadows as much as possible without looking too suspicious. Grey eyes look out from his dark brown bangs and his long hair is usually tucked under his hood, weighed with a heavy mithril ring. Zinovii is lean and almost gaunt, giving him an almost haunted look. Outlook: From the outside, Zinovii is friendly and cheerful. Inside, he is driven, having vowed to find and terminate a conclave of high elves that are rumoured to be planning genocide, killing off the human race, little by little, village by village. Zinovii was given this information in confidence and will not tell anyone what his true motivations are unless that person can be of help in this mission. The knowledge of these treacherous elves torments Zinovii and sometimes causes him to take stupid risks in helping humans he befriends and/or considers innocent. Although chaotic and neutral by nature, he will follow this quest to gather information and will be loyal to close friends. Zinovii has a slightly twisted sense of humor and a morbid streak a mile wide. He uses this to his advantage, shocking enemies (and sometimes friends) when they least expect it. His familiar, Anthusa, a smallish tabby, is rather crabby towards anyone but her master. Zinovii has total reverence for his deceased mentor and as it was the archmage who instructed him in the ways of the world, he will not believe anyone who assures him there are no vampire enthralled high elves. Even it was all just a rumor or mistake on the part of the ancient elf. Background: Granted sorcerous powers by a powerful elven archmage, Zinovii used these powers to fight for his city against goblinoid hordes and then an invasion by a rival high elven city. As the rival elves were defeated and scattered, rumours began to circulate about that a powerful undead creature (possibly a vampire noble) had enthralled the enemy elves and was now leading them on a crusade against humanity. When his mentor died, Zinovii was granted a Hand of the Mage from the archmage's body (while it may seem morbid, Zinovii accepted this with honor and treats the artifact with respect). [edit--rolled straight 3d6, changed a couple of points in the background, adjusted spells, skills, feats. Let me know how this draft is.] hellbender [/QUOTE]
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