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<blockquote data-quote="GnomeWorks" data-source="post: 1075974" data-attributes="member: 162"><p><strong>Silent One</strong></p><p><em>Halfling Female Monk7</em></p><p><em>Lawful Good</em></p><p></p><p><strong>Abilities</strong></p><p>Str 14 (+2)</p><p>Dex 16 (+3)</p><p>Con 12 (+1)</p><p>Int 12 (+1)</p><p>Wis 14 (+2)</p><p>Cha 11 (--)</p><p></p><p><strong>Combat</strong></p><p><em>HP:</em> <strong>47</strong></p><p><em>AC:</em> 21 (10 + 3 Dex + 2 Wis + 1 Size + 1 Class + 3 Bracers + 1 Amulet)</p><p><em>BAB:</em> +5</p><p><em>Melee:</em> +7</p><p><em>Unarmed:</em> +9/+6</p><p><em>Ranged:</em> +9</p><p><em>Thrown:</em> +10</p><p><em>Initiative:</em> +3</p><p><em>Speed:</em> 35 ft.</p><p></p><p><strong>Attacks Per Round</strong></p><p>Unarmed Strike [2] (+9/+6, 1d6+2/1d6+2 dmg)</p><p><em>or</em> Unarmed Strike [3] (+7/+7/+4, 1d6+2/1d6+2/1d6+2 dmg)</p><p><em>or</em> Flurry of Blows [3] (+7/+7/+4, 1d6+2/1d6+2/1d6+2 dmg)</p><p><em>or</em> Flurry of Blows [4] (+5/+5/+5/+2, 1d6+2/1d6+2/1d6+2/1d6+2 dmg)</p><p><em>or</em> Shuriken [1] (+10, 1 dmg)</p><p><em>or</em> Shurikens [2] (+10, 1/1 dmg)</p><p><em>or</em> Shurikens [3] (+10, 1/1/1 dmg)</p><p><em>or</em> Shurikens [4] (+8/+8, 1/1/1<strong>/</strong>1 dmg)</p><p><em>or</em> Shurikens [5] (+8/+8, 1/1/1<strong>/</strong>1/1 dmg)</p><p><em>or</em> Shurikens [6] (+8/+8, 1/1/1<strong>/</strong>1/1/1 dmg)</p><p></p><p><strong>Weapons and Armor</strong></p><p><em>Armor:</em> <em>Bracers of Armor [+3]</em>, <em>Amulet of Natural Armor [+1]</em></p><p><em>Shield:</em> None</p><p><em>Weapons:</em> Shurikens (30)</p><p></p><p><strong>Saving Throws</strong></p><p><em>Fort:</em> +7</p><p><em>Ref:</em> +9</p><p><em>Will:</em> +8</p><p></p><p><strong>Feats</strong></p><p><em>Weapon Proficiency:</em> Club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, shuriken, siangham, and sling [Monk]</p><p>Two-Weapon Fighting [1st]</p><p>Ambidexterity [3rd]</p><p>Weapon Finesse (Unarmed Strike) [6th]</p><p></p><p><strong>Skills</strong> <em>[Ranks]</em></p><p>Balance +9 [6]</p><p>Climb +10 [6]</p><p>Jump +10 [6]</p><p>Listen +7 [5]</p><p>Move Silently +11 [5]</p><p>Sense Motive [cc] +5 [3]</p><p>Spot [cc] +5 [3]</p><p>Tumble +13 [10]</p><p></p><p><strong>Monk Abilities</strong></p><p>Unarmed Strike</p><p>Stunning Attack</p><p>Evasion</p><p>Flurry of Blows</p><p>Deflect Arrows</p><p>Still Mind</p><p>Slow Fall [30 ft.]</p><p>Purity of Body</p><p>Improved Trip</p><p>Wholeness of Body [14]</p><p>Leap of the Clouds</p><p></p><p><strong>Languages</strong></p><p>Common, Halfling, Elven</p><p></p><p><strong>Equipment</strong></p><p>Monk's Outfit</p><p><em>Gauntlets of Ogre Power [+2]</em></p><p></p><p><strong>Appearance</strong></p><p>She is usually dressed in a plain white monk's outfit with light green sashes. Her hair is short, hanging down to roughly her chin. Simple light blue-and-silver bracers are on her lower arms, she wears tough leather gloves with no fingers.</p><p></p><p><em>Description</em></p><p>Eyes - Brown</p><p>Hair - Blonde</p><p>Height - 2' 1"</p><p>Weight - 19 lbs.</p><p>Age - 18</p><p></p><p><strong>Background</strong></p><p>On a smaller island in the Grendel Islands, eighteen years ago, a young halfling girl washed up on shore with a few pieces of driftwood that appeared as though they were from a ship that had been destroyed - and their charred appearance also gave the onlooker the idea that the ship had been destroyed by flame. There was one inhabitant of that very small island, an aged halfling who had once been a well-known master of the unarmed arts. He took the young girl in, and fed her and cared for her - and also trained her. Only a few days after he found her, she swore an oath that she would not speak until she had killed those who had killed her parents. She did not speak again, and for six long years, the two did not say a word to each other, their daily routine never changing. For six years, she trained under him, lived with him, and though there was no speech between them, they came to know each other.</p><p></p><p>However, after those six years, those who had killed her parents evidently learned of her existence, as well. They came in the dark of the night, killed the old halfling, and burned the home in which the two lived. They attempted to kill her, but they failed - her own skills were well-honed enough that she could fight them off. Having no home, she commandeered the ship that had brought the assailers to her home, and wandered the world for a time. During this time, she considered her situation.</p><p></p><p>Though she had bested those who had destroyed her home, she had done so barely - she had to rest several days in the small boat before she could move without pain. Alone, she could not handle her foes, and she knew this... if there were three who attacked her on the island, then surely there would be dozens more, at least. She had to continue her training, but the old master was dead... if she could find a group that would be willing to help her, perhaps she could finally go out in search of those who killed her parents and her teacher and destroy them, avenging her family.</p><p></p><p>Now, for seven years, she has wandered the countryside and the sea, looking for opportunities to improve her skills and leads as to where she could find her parents' assassins... in some places, she has found some things, but not enough for anything that could be of true use. Those who know of her call her the Silent One, and if she has a real name, she has never shared it. None who have seen her have ever heard her speak - she has used hand signals or writing to communicate. And she never stays in the same place for long - once she finds that there is nothing in a place that will lead her to those who killed her parents, she moves on, seeking and hunting after rumors and tales...</p><p></p><p><strong>Personality</strong></p><p>Some would say she's a vigilante. And they'd be right - when she encounters law-breakers, she breaks them in retribution. Some would say she's a mercenary. And they'd be right - she'll take almost any job for the right pay.</p><p></p><p>One thing is certain, though. She doesn't like the Empire. As much as she is a vigilante, she is also a rebel - she'd take out those who broke the law and those who enforced it in one job at the same time. She seemed to be the agent and enforcer of her own kind of justice.</p><p></p><p>Some would say she's a demon. And they'd be right - her combat skills are rarely matched, and she fights like a whirlwind. Some would say she's an angel. And they'd be right - she looks out for the innocent and puts others before herself.</p><p></p><p><span style="font-size: 9px">[Edits: Added in attack bonuses for throwing a number of shurikens between 1 and 6 inclusive.]</span></p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 1075974, member: 162"] [b]Silent One[/b] [i]Halfling Female Monk7 Lawful Good[/i] [b]Abilities[/b] Str 14 (+2) Dex 16 (+3) Con 12 (+1) Int 12 (+1) Wis 14 (+2) Cha 11 (--) [b]Combat[/b] [i]HP:[/i] [b]47[/b] [i]AC:[/i] 21 (10 + 3 Dex + 2 Wis + 1 Size + 1 Class + 3 Bracers + 1 Amulet) [i]BAB:[/i] +5 [i]Melee:[/i] +7 [i]Unarmed:[/i] +9/+6 [i]Ranged:[/i] +9 [i]Thrown:[/i] +10 [i]Initiative:[/i] +3 [i]Speed:[/i] 35 ft. [b]Attacks Per Round[/b] Unarmed Strike [2] (+9/+6, 1d6+2/1d6+2 dmg) [i]or[/i] Unarmed Strike [3] (+7/+7/+4, 1d6+2/1d6+2/1d6+2 dmg) [i]or[/i] Flurry of Blows [3] (+7/+7/+4, 1d6+2/1d6+2/1d6+2 dmg) [i]or[/i] Flurry of Blows [4] (+5/+5/+5/+2, 1d6+2/1d6+2/1d6+2/1d6+2 dmg) [i]or[/i] Shuriken [1] (+10, 1 dmg) [i]or[/i] Shurikens [2] (+10, 1/1 dmg) [i]or[/i] Shurikens [3] (+10, 1/1/1 dmg) [i]or[/i] Shurikens [4] (+8/+8, 1/1/1[b]/[/b]1 dmg) [i]or[/i] Shurikens [5] (+8/+8, 1/1/1[b]/[/b]1/1 dmg) [i]or[/i] Shurikens [6] (+8/+8, 1/1/1[b]/[/b]1/1/1 dmg) [b]Weapons and Armor[/b] [i]Armor:[/i] [i]Bracers of Armor [+3][/i], [i]Amulet of Natural Armor [+1][/i] [i]Shield:[/i] None [i]Weapons:[/i] Shurikens (30) [b]Saving Throws[/b] [i]Fort:[/i] +7 [i]Ref:[/i] +9 [i]Will:[/i] +8 [b]Feats[/b] [i]Weapon Proficiency:[/i] Club, crossbow (light or heavy), dagger, handaxe, javelin, kama, nunchaku, quarterstaff, shuriken, siangham, and sling [Monk] Two-Weapon Fighting [1st] Ambidexterity [3rd] Weapon Finesse (Unarmed Strike) [6th] [b]Skills[/b] [i][Ranks][/i] Balance +9 [6] Climb +10 [6] Jump +10 [6] Listen +7 [5] Move Silently +11 [5] Sense Motive [cc] +5 [3] Spot [cc] +5 [3] Tumble +13 [10] [b]Monk Abilities[/b] Unarmed Strike Stunning Attack Evasion Flurry of Blows Deflect Arrows Still Mind Slow Fall [30 ft.] Purity of Body Improved Trip Wholeness of Body [14] Leap of the Clouds [b]Languages[/b] Common, Halfling, Elven [b]Equipment[/b] Monk's Outfit [i]Gauntlets of Ogre Power [+2][/i] [b]Appearance[/b] She is usually dressed in a plain white monk's outfit with light green sashes. Her hair is short, hanging down to roughly her chin. Simple light blue-and-silver bracers are on her lower arms, she wears tough leather gloves with no fingers. [i]Description[/i] Eyes - Brown Hair - Blonde Height - 2' 1" Weight - 19 lbs. Age - 18 [b]Background[/b] On a smaller island in the Grendel Islands, eighteen years ago, a young halfling girl washed up on shore with a few pieces of driftwood that appeared as though they were from a ship that had been destroyed - and their charred appearance also gave the onlooker the idea that the ship had been destroyed by flame. There was one inhabitant of that very small island, an aged halfling who had once been a well-known master of the unarmed arts. He took the young girl in, and fed her and cared for her - and also trained her. Only a few days after he found her, she swore an oath that she would not speak until she had killed those who had killed her parents. She did not speak again, and for six long years, the two did not say a word to each other, their daily routine never changing. For six years, she trained under him, lived with him, and though there was no speech between them, they came to know each other. However, after those six years, those who had killed her parents evidently learned of her existence, as well. They came in the dark of the night, killed the old halfling, and burned the home in which the two lived. They attempted to kill her, but they failed - her own skills were well-honed enough that she could fight them off. Having no home, she commandeered the ship that had brought the assailers to her home, and wandered the world for a time. During this time, she considered her situation. Though she had bested those who had destroyed her home, she had done so barely - she had to rest several days in the small boat before she could move without pain. Alone, she could not handle her foes, and she knew this... if there were three who attacked her on the island, then surely there would be dozens more, at least. She had to continue her training, but the old master was dead... if she could find a group that would be willing to help her, perhaps she could finally go out in search of those who killed her parents and her teacher and destroy them, avenging her family. Now, for seven years, she has wandered the countryside and the sea, looking for opportunities to improve her skills and leads as to where she could find her parents' assassins... in some places, she has found some things, but not enough for anything that could be of true use. Those who know of her call her the Silent One, and if she has a real name, she has never shared it. None who have seen her have ever heard her speak - she has used hand signals or writing to communicate. And she never stays in the same place for long - once she finds that there is nothing in a place that will lead her to those who killed her parents, she moves on, seeking and hunting after rumors and tales... [b]Personality[/b] Some would say she's a vigilante. And they'd be right - when she encounters law-breakers, she breaks them in retribution. Some would say she's a mercenary. And they'd be right - she'll take almost any job for the right pay. One thing is certain, though. She doesn't like the Empire. As much as she is a vigilante, she is also a rebel - she'd take out those who broke the law and those who enforced it in one job at the same time. She seemed to be the agent and enforcer of her own kind of justice. Some would say she's a demon. And they'd be right - her combat skills are rarely matched, and she fights like a whirlwind. Some would say she's an angel. And they'd be right - she looks out for the innocent and puts others before herself. [size=1][Edits: Added in attack bonuses for throwing a number of shurikens between 1 and 6 inclusive.][/size] [/QUOTE]
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