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True 20 - Is it really Simpler?
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<blockquote data-quote="bento" data-source="post: 3012822" data-attributes="member: 36597"><p>I ran my second night of a True20 one-shot (there's a paradox!) and the players noticed how much more roleplaying we're doing. Combat goes by faster and they are more willing to try skill attempts during combat like bluffing or acrobatics than they were in D&D 3.5.</p><p></p><p>They are really enthusiastic when I told them I was re-starting my Oriental Adventures game from last year using the True20 rules. I've already crafted 7 new "roles" based on the OA classes found across many of the "Complete" books by WoTC. </p><p></p><p>I have one player though that's still holding firm that D20 / 3.5 is a better set of rules. I think it's the subtle shift just mentioned about going from hit points to damage tracking. He also thinks that he'll be losing something if his character doesn't have those dang class feats at every new level. I told him not to worry and if he wants to build his next character (a monk) using the class in the PHB that we can do so with the True20 system. If there's a feat in D20 that's not in True20, we'll look making one up.</p><p></p><p>He's going to play and I'm not going to push True20 as the end-all-and-be-all of systems. But I think he'll come around with more play.</p><p></p><p>-bento</p></blockquote><p></p>
[QUOTE="bento, post: 3012822, member: 36597"] I ran my second night of a True20 one-shot (there's a paradox!) and the players noticed how much more roleplaying we're doing. Combat goes by faster and they are more willing to try skill attempts during combat like bluffing or acrobatics than they were in D&D 3.5. They are really enthusiastic when I told them I was re-starting my Oriental Adventures game from last year using the True20 rules. I've already crafted 7 new "roles" based on the OA classes found across many of the "Complete" books by WoTC. I have one player though that's still holding firm that D20 / 3.5 is a better set of rules. I think it's the subtle shift just mentioned about going from hit points to damage tracking. He also thinks that he'll be losing something if his character doesn't have those dang class feats at every new level. I told him not to worry and if he wants to build his next character (a monk) using the class in the PHB that we can do so with the True20 system. If there's a feat in D20 that's not in True20, we'll look making one up. He's going to play and I'm not going to push True20 as the end-all-and-be-all of systems. But I think he'll come around with more play. -bento [/QUOTE]
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