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True 20 Martial Arts style feat (now with NPCs)
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<blockquote data-quote="Vigilance" data-source="post: 3514427" data-attributes="member: 4275"><p><strong>Dukun Chakakirti Pasiasina:</strong> 7th-level Expert </p><p><strong>Abilities:</strong> Strength +0, Dexterity +2, Constitution +1, Intelligence +0, Wisdom +3, Charisma +0</p><p><strong>Core Ability:</strong> Expertise</p><p><strong>Skills:</strong> Acrobatics 10 (+13), Escape Artist 10 (+12), Medicine 10 (+13), Sense Motive 10 (+13)</p><p><strong>Feats:</strong> Attack Focus: Kick (+2 from Pentjak Silat), Canny Dodge (Wis), Defensive Attack, Dodge Focus, Improved Strike, Improved Throw, Improved Trip (+3 from Pentjak Silat), Momentum Throw, Pentjak Silat </p><p><strong>Combat:</strong> Attack +10 (+5 Base, +3 Wis from internal martial arts style, +2 Attack Focus), Damage +2 (+2 Improved Strike), Dodge 21 (+5 Base, +2 Dex, +3 Wis, +1 Dodge Focus), Parry 15 (+5 Base, +0 Str), Initiative +2 (+2 Dex) </p><p><strong>Saves:</strong> Toughness +1 (+1 Con), Fortitude +3 (+2 Base, +1 Con), Reflex +4 (+2 Base, +2 Dex), Will +8 (+5 Base, +3 Wis)</p><p>Conviction: 6 Wealth: +1 Reputation: +2 Virtue: Good-Humored Vice: Crazy</p><p><strong>Possessions:</strong> Threadbare clothes</p><p><strong>Background:</strong> When he was a young man in Indonesia, Chakakirti was a bully, a thug, and a drunkard. After killing a man in a bar fight, he fled into the night, eventually finding himself on a beach, where he discovered a little old man sitting alone in the cold. Chakakirti tried to rob him, but the old man easily defeated him and then suggested to the thug that he change his ways. Chakakirti followed the old man, learning from him, until his death last year. Now he continues his journey, seeking enlightenment where he finds it and following the wind.</p><p><strong>Quote:</strong> “You and I are the same. I go where the wind blows me. You think you decide where you go and rule your destiny. Yet we are both here. Perhaps you simply do not feel the wind?”</p><p><strong>Role:</strong> Chakakirti is the essence of the mystic side of the martial arts. </p><p><strong>Adventure Hooks:</strong> Chakakirti makes an excellent Legendary Master for a low-level PC. Any PC heavily invested in the internal side of the martial arts will likely idolize the small man. While he does not see himself that way, Chakakirti feels an obligation to pass on what he has learned, and will take a suitably serious student under his wing.</p></blockquote><p></p>
[QUOTE="Vigilance, post: 3514427, member: 4275"] [b]Dukun Chakakirti Pasiasina:[/b] 7th-level Expert [b]Abilities:[/b] Strength +0, Dexterity +2, Constitution +1, Intelligence +0, Wisdom +3, Charisma +0 [b]Core Ability:[/b] Expertise [b]Skills:[/b] Acrobatics 10 (+13), Escape Artist 10 (+12), Medicine 10 (+13), Sense Motive 10 (+13) [b]Feats:[/b] Attack Focus: Kick (+2 from Pentjak Silat), Canny Dodge (Wis), Defensive Attack, Dodge Focus, Improved Strike, Improved Throw, Improved Trip (+3 from Pentjak Silat), Momentum Throw, Pentjak Silat [b]Combat:[/b] Attack +10 (+5 Base, +3 Wis from internal martial arts style, +2 Attack Focus), Damage +2 (+2 Improved Strike), Dodge 21 (+5 Base, +2 Dex, +3 Wis, +1 Dodge Focus), Parry 15 (+5 Base, +0 Str), Initiative +2 (+2 Dex) [b]Saves:[/b] Toughness +1 (+1 Con), Fortitude +3 (+2 Base, +1 Con), Reflex +4 (+2 Base, +2 Dex), Will +8 (+5 Base, +3 Wis) Conviction: 6 Wealth: +1 Reputation: +2 Virtue: Good-Humored Vice: Crazy [b]Possessions:[/b] Threadbare clothes [b]Background:[/b] When he was a young man in Indonesia, Chakakirti was a bully, a thug, and a drunkard. After killing a man in a bar fight, he fled into the night, eventually finding himself on a beach, where he discovered a little old man sitting alone in the cold. Chakakirti tried to rob him, but the old man easily defeated him and then suggested to the thug that he change his ways. Chakakirti followed the old man, learning from him, until his death last year. Now he continues his journey, seeking enlightenment where he finds it and following the wind. [b]Quote:[/b] “You and I are the same. I go where the wind blows me. You think you decide where you go and rule your destiny. Yet we are both here. Perhaps you simply do not feel the wind?” [b]Role:[/b] Chakakirti is the essence of the mystic side of the martial arts. [b]Adventure Hooks:[/b] Chakakirti makes an excellent Legendary Master for a low-level PC. Any PC heavily invested in the internal side of the martial arts will likely idolize the small man. While he does not see himself that way, Chakakirti feels an obligation to pass on what he has learned, and will take a suitably serious student under his wing. [/QUOTE]
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