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True 20 - Who here has played it, and what was your experience?
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<blockquote data-quote="barsoomcore" data-source="post: 3645191" data-attributes="member: 812"><p>I ran my first <em>Dino-Pirates of Ninja Island</em> campaign in True20 and LOVED it. The pulpy, swashbuckling feel came out in spades.</p><p></p><p>In my experience, a big part of a successful True20 game is not sweating the details too much. Because the combat round is not as granular as d20 (no multiple attacks, no AoO), you can more easily rough-guess things and not cheat people out of opportunities they ought to have under the RAW.</p><p></p><p>Ferex, in d20 if you handwave an NPC's movement through the combat area, you deprive your players of chances to make AoO's, which, especially for a character who say, has spent a few feats improving their AoO situation, is unfair. In the simpler True20 combat round, you can totally handwave movement ("He charges across the room and grabs the lever!!!") and it just works.</p><p></p><p>Sure, combat recovery can be harder, but I ran Barsoom without any healing magic so I'm used to d20 with really slow recovery, too. That's just a style of storytelling problem.</p><p></p><p>Also, we had hopping vampires. I defy you to not enjoy a game when it includes hopping vampires.</p></blockquote><p></p>
[QUOTE="barsoomcore, post: 3645191, member: 812"] I ran my first [i]Dino-Pirates of Ninja Island[/i] campaign in True20 and LOVED it. The pulpy, swashbuckling feel came out in spades. In my experience, a big part of a successful True20 game is not sweating the details too much. Because the combat round is not as granular as d20 (no multiple attacks, no AoO), you can more easily rough-guess things and not cheat people out of opportunities they ought to have under the RAW. Ferex, in d20 if you handwave an NPC's movement through the combat area, you deprive your players of chances to make AoO's, which, especially for a character who say, has spent a few feats improving their AoO situation, is unfair. In the simpler True20 combat round, you can totally handwave movement ("He charges across the room and grabs the lever!!!") and it just works. Sure, combat recovery can be harder, but I ran Barsoom without any healing magic so I'm used to d20 with really slow recovery, too. That's just a style of storytelling problem. Also, we had hopping vampires. I defy you to not enjoy a game when it includes hopping vampires. [/QUOTE]
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True 20 - Who here has played it, and what was your experience?
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