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True 20 - Who here has played it, and what was your experience?
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<blockquote data-quote="Thomas5251212" data-source="post: 3651638" data-attributes="member: 31221"><p>Its not _quite_ the same thing, but there may be parallels; as I understand the FATE mechanism, its aspects are broad character traits that include ability and skill-like functions; since its rather vague and subjective, I do think there's some problems there, but they aren't quite the same issue as with purely roleplaying issues.</p><p></p><p>And while arguably I do assume a higher potential adversarial likelyhood than some (because I think its much more common than some people seem to consider it to be), it doesn't have to be adversarial to be a problem; the kicker is that even people _trying_ to cooperate can have problems here as long as there's an unresolved disconnect between the player and the GM on characterization, and it isn't hard for that to happen.</p></blockquote><p></p>
[QUOTE="Thomas5251212, post: 3651638, member: 31221"] Its not _quite_ the same thing, but there may be parallels; as I understand the FATE mechanism, its aspects are broad character traits that include ability and skill-like functions; since its rather vague and subjective, I do think there's some problems there, but they aren't quite the same issue as with purely roleplaying issues. And while arguably I do assume a higher potential adversarial likelyhood than some (because I think its much more common than some people seem to consider it to be), it doesn't have to be adversarial to be a problem; the kicker is that even people _trying_ to cooperate can have problems here as long as there's an unresolved disconnect between the player and the GM on characterization, and it isn't hard for that to happen. [/QUOTE]
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True 20 - Who here has played it, and what was your experience?
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