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True 20 - Who here has played it, and what was your experience?
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<blockquote data-quote="The_Gut" data-source="post: 3652992" data-attributes="member: 53010"><p><strong>Indie games</strong></p><p></p><p>the Shab al-Hiri Roach <a href="http://www.rpg.net/reviews/archive/12/12312.phtml" target="_blank">http://www.rpg.net/reviews/archive/12/12312.phtml</a></p><p></p><p>Basically, its a roleplaying session, not campaign. This is kind of a party game rpg setup. I haven't played it yet, or read the rules even. I'm registered for a game of this at Dragoncon this year. The above review, by the way, is quite good.</p><p></p><p>Prime Time adventures <a href="http://www.rpg.net/reviews/archive/12/12009.phtml" target="_blank">http://www.rpg.net/reviews/archive/12/12009.phtml</a></p><p></p><p>Another one I'm scheduled to try at Dragoncon. The players work together to roleplay a TV series, that they have designed. I'm iffier on this one than the Roach game (I don't watch a lot of TV, but I love the idea of telepathic soul eating roaches). Still, its suppose to have a lot of top notch GM advice on character arcs, pacing, etc, so I might get it.</p><p></p><p>Polaris <a href="http://www.rpg.net/reviews/archive/12/12354.phtml" target="_blank">http://www.rpg.net/reviews/archive/12/12354.phtml</a></p><p></p><p>Haven't tried, probably will never get to try. Its next on my "to buy" list. I'm interested in it because it deliberately sets out to invoke a certain mythical atmosphere, and its a tragedy. Your character is doomed to die, his civilization to be destroyed, and his story forgotten. So its all about how well he dies. I'm a sucker for tragedy, and its something you don't often get in RPG's (or books, or movies much either). The Have games, will travel podcast as a session of this game recorded, for download. I haven't yet had time to listen to it though.</p><p></p><p>I tend to agree with one reviewer, who says that he hasn't seen any of the indie rpgs that he would like to play for more than a few sessions. But, I can't help but think that parts of these can be pulled and incorporated into more mainstream rpgs. Like Caliphate nights has done with framing. Which, I would like to get Caliphate Nights, but not for the price that they want... (Thats a problem with most of the indie games above, as well, they are pricey.....)</p><p></p><p>Several other Indie games I've heard lots of good things about - Dogs in the Vinyard, Mountain Witch, My life with master (I own this last one, but I'm not through digesting it).</p><p></p><p>Interesting stuff. I wish I had more experience with it.</p></blockquote><p></p>
[QUOTE="The_Gut, post: 3652992, member: 53010"] [b]Indie games[/b] the Shab al-Hiri Roach [url]http://www.rpg.net/reviews/archive/12/12312.phtml[/url] Basically, its a roleplaying session, not campaign. This is kind of a party game rpg setup. I haven't played it yet, or read the rules even. I'm registered for a game of this at Dragoncon this year. The above review, by the way, is quite good. Prime Time adventures [url]http://www.rpg.net/reviews/archive/12/12009.phtml[/url] Another one I'm scheduled to try at Dragoncon. The players work together to roleplay a TV series, that they have designed. I'm iffier on this one than the Roach game (I don't watch a lot of TV, but I love the idea of telepathic soul eating roaches). Still, its suppose to have a lot of top notch GM advice on character arcs, pacing, etc, so I might get it. Polaris [url]http://www.rpg.net/reviews/archive/12/12354.phtml[/url] Haven't tried, probably will never get to try. Its next on my "to buy" list. I'm interested in it because it deliberately sets out to invoke a certain mythical atmosphere, and its a tragedy. Your character is doomed to die, his civilization to be destroyed, and his story forgotten. So its all about how well he dies. I'm a sucker for tragedy, and its something you don't often get in RPG's (or books, or movies much either). The Have games, will travel podcast as a session of this game recorded, for download. I haven't yet had time to listen to it though. I tend to agree with one reviewer, who says that he hasn't seen any of the indie rpgs that he would like to play for more than a few sessions. But, I can't help but think that parts of these can be pulled and incorporated into more mainstream rpgs. Like Caliphate nights has done with framing. Which, I would like to get Caliphate Nights, but not for the price that they want... (Thats a problem with most of the indie games above, as well, they are pricey.....) Several other Indie games I've heard lots of good things about - Dogs in the Vinyard, Mountain Witch, My life with master (I own this last one, but I'm not through digesting it). Interesting stuff. I wish I had more experience with it. [/QUOTE]
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