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*Pathfinder & Starfinder
True Druid Revision with Domain house rules
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<blockquote data-quote="The Great Bear King" data-source="post: 1772864" data-attributes="member: 21850"><p>You may wonder what my house rules for Domain spells are, so I typed down an example.</p><p></p><p>Revised Healing Domain:</p><p>Level 0-Cure Minor Wounds</p><p>Level 1-Cure Light Wounds</p><p>Level 2-Cure Moderate Wounds, Delay Poison,</p><p>Lesser Restoration, Remove Paralysis</p><p>Level 3-Cure Serious Wounds</p><p>Level 4-Cure Critical Wounds, Neutralize Poison, Restoration</p><p>Level 5-Healing Circle, Raise Dead</p><p>Level 6-Heal</p><p>Level 7-Greater Restoration, Regenerate, Resurrection</p><p>Level 8-Mass Heal</p><p>Level 9-True Resurrection</p><p></p><p>Instead of Domains granting bonus spells they determine the spells the priest <u>can</u> cast. Also all Good aligned Deities but Kord can at least grant the healing Domain up to 6th Level. Kord grants healing spells up to 4th Level.</p><p></p><p><span style="font-size: 15px">True Druids</span></p><p></p><p>Druids or the oak wise were the priests of the ancient Celts and acted as spiritual counsel and performed sacrifices. They were considered to be seers and prophets, as well as philosophers, scientists, and wizards. They worshiped a god they called either Dagda or Be’al whom they believed to be the chief of all gods. Though they may have performed human sacrifice all the victims were condemned murders, rapists, and traitors.</p><p> </p><p><u>Hit Dice:</u> d6 </p><p></p><p><u>Saving Throws:</u> Fort; Good, Will; Good, Reflex; Poor</p><p> </p><p><u>Base Attack Bonus:</u> Poor</p><p></p><p><u>Weapons:</u> </p><p> </p><p>Sickle, Dagger, Club, Net, </p><p>Blow Gun, Hand Axe, and Scimitar </p><p> </p><p><u>Armor:</u> Must be natural (wood, rock, leather, or hide) </p><p> </p><p><u>Divine Spells:</u> Starts out with five Domains and gains one Domain every four levels after level one and up to level 21. Progression as normal.</p><p><u>Arcane Spells:</u> as wizard</p><p><u>Domains:</u> any but Law or Evil</p><p> </p><p>Druid Class </p><p> BAB Fort Save Reflex Save Will Save </p><p>Level 1 0 0 0 2 Summon Familiar, Scribe Scroll, Nature Sense, Divine Grace, Lay on Hands, and Brew Magical Potions </p><p>Level 2 +1 0 0 3 </p><p>Level 3 +1 1 1 3 Remove Disease 1/ week </p><p>Level 4 +2 1 1 4 Resist Nature's Lure,</p><p>Level 5 +2 1 1 4 </p><p>Level 6 +3 2 2 5 Remove Disease 2/ week </p><p>Level 7 +3 2 2 5 </p><p>Level 8 +4 2 2 6 </p><p>Level 9 +4 3 3 6 Remove Disease 3/ week, Venom Immunity </p><p>Level 10 +5 3 3 7 </p><p>Level 11 +5 3 3 7 </p><p>Level 12 +6/+1 4 4 8 Remove Disease 4/ week </p><p>Level 13 +6/+1 4 4 8 </p><p>Level 14 +7/+2 4 4 9 </p><p>Level 15 +7/+2 5 5 9 Timeless body, Remove Disease 5/ week </p><p>Level 16 +8/+3 5 5 10 </p><p>Level 17 +8/+3 5 5 10 </p><p>Level 18 +9/+4 6 6 11 Remove Disease 6/ week </p><p>Level 19 +9/+4 6 6 11 </p><p>Level 20 +10/+5 6 6 12 </p><p> </p><p> </p><p>Divine Spells 0 1 2 3 4 5 6 7 8 9</p><p>Level 1 3 1 - - - - - - - -</p><p>Level 2 4 2 - - - - - - - -</p><p>Level 3 4 2 1 - - - - - - -</p><p>Level 4 5 3 2 - - - - - - -</p><p>Level 5 5 3 2 1 - - - - - -</p><p>Level 6 5 3 3 2 - - - - - -</p><p>Level 7 6 4 3 2 1 - - - - -</p><p>Level 8 6 4 3 3 2 - - - - -</p><p>Level 9 6 4 4 3 2 1 - - - -</p><p>Level 10 6 4 4 3 3 2 - - - -</p><p>Level 11 6 5 4 4 3 2 1 - - -</p><p>Level 12 6 5 4 4 3 3 2 - - -</p><p>Level 13 6 5 4 4 4 3 2 1 - -</p><p>Level 14 6 5 5 4 4 3 3 2 - -</p><p>Level 15 6 5 5 4 4 4 3 2 1 -</p><p>Level 16 6 5 5 5 4 4 3 3 2 -</p><p>Level 17 6 5 5 5 5 4 4 3 2 1</p><p>Level 18 6 5 5 5 5 4 4 3 3 2</p><p>Level 19 6 5 5 5 5 5 4 4 3 3</p><p>Level 20 6 5 5 5 5 5 4 4 4 4</p><p> </p><p>Wizard Spells 0 1 2 3 4 5 6 7 8 9</p><p>Level 1 3 1 - - - - - - - -</p><p>Level 2 4 2 - - - - - - - -</p><p>Level 3 4 2 1 - - - - - - -</p><p>Level 4 4 3 2 - - - - - - -</p><p>Level 5 4 3 2 1 - - - - - -</p><p>Level 6 4 3 3 2 - - - - - -</p><p>Level 7 4 4 3 2 1 - - - - -</p><p>Level 8 4 4 3 3 2 - - - - -</p><p>Level 9 4 4 4 3 2 1 - - - -</p><p>Level 10 4 4 4 3 3 2 - - - -</p><p>Level 11 4 4 4 4 3 2 1 - - -</p><p>Level 12 4 4 4 4 3 3 2 - - -</p><p>Level 13 4 4 4 4 4 3 2 1 - -</p><p>Level 14 4 4 4 4 4 3 3 2 - -</p><p>Level 15 4 4 4 4 4 4 3 2 1 -</p><p>Level 16 4 4 4 4 4 4 3 3 2 -</p><p>Level 17 4 4 4 4 4 4 4 3 2 1</p><p>Level 18 4 4 4 4 4 4 4 3 3 2</p><p>Level 19 4 4 4 4 4 4 4 4 3 3</p><p>Level 20 4 4 4 4 4 4 4 4 4 4</p><p> </p><p></p><p><span style="font-size: 12px"><u>Alignment:</u></span> must be good</p><p></p><p><span style="font-size: 12px"><u>Race:</u></span> Must be Elven, Half-Elven, Human of elven of fey descent, Nymph, Dryad, or Ogre.</p><p></p><p><span style="font-size: 12px"><u>Class skills:</u></span> as wizard plus diplomacy and heal</p><p></p><p><span style="font-size: 12px"><u>Skill Points:</u></span> (4+Int)x4 at first level, 4+Int every level afterwards.</p><p></p><p><span style="font-size: 12px"><u>Other classes:</u></span> They get along well enough with barbarians, rangers, wizards and magi. They have little or no patience for clerics (whom they consider to be priests of lesser gods) and often times call rouges thieves instead. They respect paladins for their honor, decency and piety (though they are a little worried about the lawful ones). They dislike sorcerers and think of witches and warlocks as both heretics and asylum escapees. Shamans however are considered equals. Black guards, Death Knights, paladins of tyranny and slaughter as well as other evil classes are thought of as abominations and blasphemies. All other classes are viewed with a neutral attitude.</p></blockquote><p></p>
[QUOTE="The Great Bear King, post: 1772864, member: 21850"] You may wonder what my house rules for Domain spells are, so I typed down an example. Revised Healing Domain: Level 0-Cure Minor Wounds Level 1-Cure Light Wounds Level 2-Cure Moderate Wounds, Delay Poison, Lesser Restoration, Remove Paralysis Level 3-Cure Serious Wounds Level 4-Cure Critical Wounds, Neutralize Poison, Restoration Level 5-Healing Circle, Raise Dead Level 6-Heal Level 7-Greater Restoration, Regenerate, Resurrection Level 8-Mass Heal Level 9-True Resurrection Instead of Domains granting bonus spells they determine the spells the priest [U]can[/U] cast. Also all Good aligned Deities but Kord can at least grant the healing Domain up to 6th Level. Kord grants healing spells up to 4th Level. [SIZE=4]True Druids[/SIZE] Druids or the oak wise were the priests of the ancient Celts and acted as spiritual counsel and performed sacrifices. They were considered to be seers and prophets, as well as philosophers, scientists, and wizards. They worshiped a god they called either Dagda or Be’al whom they believed to be the chief of all gods. Though they may have performed human sacrifice all the victims were condemned murders, rapists, and traitors. [U]Hit Dice:[/U] d6 [U]Saving Throws:[/U] Fort; Good, Will; Good, Reflex; Poor [U]Base Attack Bonus:[/U] Poor [U]Weapons:[/U] Sickle, Dagger, Club, Net, Blow Gun, Hand Axe, and Scimitar [U]Armor:[/U] Must be natural (wood, rock, leather, or hide) [U]Divine Spells:[/U] Starts out with five Domains and gains one Domain every four levels after level one and up to level 21. Progression as normal. [U]Arcane Spells:[/U] as wizard [U]Domains:[/U] any but Law or Evil Druid Class BAB Fort Save Reflex Save Will Save Level 1 0 0 0 2 Summon Familiar, Scribe Scroll, Nature Sense, Divine Grace, Lay on Hands, and Brew Magical Potions Level 2 +1 0 0 3 Level 3 +1 1 1 3 Remove Disease 1/ week Level 4 +2 1 1 4 Resist Nature's Lure, Level 5 +2 1 1 4 Level 6 +3 2 2 5 Remove Disease 2/ week Level 7 +3 2 2 5 Level 8 +4 2 2 6 Level 9 +4 3 3 6 Remove Disease 3/ week, Venom Immunity Level 10 +5 3 3 7 Level 11 +5 3 3 7 Level 12 +6/+1 4 4 8 Remove Disease 4/ week Level 13 +6/+1 4 4 8 Level 14 +7/+2 4 4 9 Level 15 +7/+2 5 5 9 Timeless body, Remove Disease 5/ week Level 16 +8/+3 5 5 10 Level 17 +8/+3 5 5 10 Level 18 +9/+4 6 6 11 Remove Disease 6/ week Level 19 +9/+4 6 6 11 Level 20 +10/+5 6 6 12 Divine Spells 0 1 2 3 4 5 6 7 8 9 Level 1 3 1 - - - - - - - - Level 2 4 2 - - - - - - - - Level 3 4 2 1 - - - - - - - Level 4 5 3 2 - - - - - - - Level 5 5 3 2 1 - - - - - - Level 6 5 3 3 2 - - - - - - Level 7 6 4 3 2 1 - - - - - Level 8 6 4 3 3 2 - - - - - Level 9 6 4 4 3 2 1 - - - - Level 10 6 4 4 3 3 2 - - - - Level 11 6 5 4 4 3 2 1 - - - Level 12 6 5 4 4 3 3 2 - - - Level 13 6 5 4 4 4 3 2 1 - - Level 14 6 5 5 4 4 3 3 2 - - Level 15 6 5 5 4 4 4 3 2 1 - Level 16 6 5 5 5 4 4 3 3 2 - Level 17 6 5 5 5 5 4 4 3 2 1 Level 18 6 5 5 5 5 4 4 3 3 2 Level 19 6 5 5 5 5 5 4 4 3 3 Level 20 6 5 5 5 5 5 4 4 4 4 Wizard Spells 0 1 2 3 4 5 6 7 8 9 Level 1 3 1 - - - - - - - - Level 2 4 2 - - - - - - - - Level 3 4 2 1 - - - - - - - Level 4 4 3 2 - - - - - - - Level 5 4 3 2 1 - - - - - - Level 6 4 3 3 2 - - - - - - Level 7 4 4 3 2 1 - - - - - Level 8 4 4 3 3 2 - - - - - Level 9 4 4 4 3 2 1 - - - - Level 10 4 4 4 3 3 2 - - - - Level 11 4 4 4 4 3 2 1 - - - Level 12 4 4 4 4 3 3 2 - - - Level 13 4 4 4 4 4 3 2 1 - - Level 14 4 4 4 4 4 3 3 2 - - Level 15 4 4 4 4 4 4 3 2 1 - Level 16 4 4 4 4 4 4 3 3 2 - Level 17 4 4 4 4 4 4 4 3 2 1 Level 18 4 4 4 4 4 4 4 3 3 2 Level 19 4 4 4 4 4 4 4 4 3 3 Level 20 4 4 4 4 4 4 4 4 4 4 [SIZE=3][U]Alignment:[/U][/SIZE] must be good [SIZE=3][U]Race:[/U][/SIZE] Must be Elven, Half-Elven, Human of elven of fey descent, Nymph, Dryad, or Ogre. [SIZE=3][U]Class skills:[/U][/SIZE] as wizard plus diplomacy and heal [SIZE=3][U]Skill Points:[/U][/SIZE] (4+Int)x4 at first level, 4+Int every level afterwards. [SIZE=3][U]Other classes:[/U][/SIZE] They get along well enough with barbarians, rangers, wizards and magi. They have little or no patience for clerics (whom they consider to be priests of lesser gods) and often times call rouges thieves instead. They respect paladins for their honor, decency and piety (though they are a little worried about the lawful ones). They dislike sorcerers and think of witches and warlocks as both heretics and asylum escapees. Shamans however are considered equals. Black guards, Death Knights, paladins of tyranny and slaughter as well as other evil classes are thought of as abominations and blasphemies. All other classes are viewed with a neutral attitude. [/QUOTE]
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