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True Necromancer PrC Questions
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<blockquote data-quote="sithramir" data-source="post: 1083760" data-attributes="member: 12183"><p>Hey guys I'd like your opinions on some things. My new campaign starting is going to have a guy who wants to play True necromancer from Tome and Blood. He will be </p><p></p><p>I said no problem because I like them powerful.</p><p></p><p>Here's the first problem: He gets the 20' desecrate ability and thus (apparently he stacks to a 12th level caster although he's a 9th lvl character. I'm not sure why its 12 cause its not finished but lets assume its 12 for now). He can animate dead up to twice his lvl in HD but its doubled due to desecrate. So now he can raise up to 48HD of things. Now how would you deal with him trying to raise things like dragons? He wants to have knowledge dragons 10+ so he can go get a corpse of one to raise. </p><p></p><p> My solution so far is that he can still only have 1 creature of twice his lvl in HD but because of desecrate could have 2 of these. Its just the fact that he will have insanely powerful undead with him and it'll unbalance the rest of the group. He probably needs it in the campaign but thats a bit insane. </p><p></p><p> I've pointed out things like "Cult of the Dragon" will be trying to prevent him from doing it on dragons at least but he can still raise some powerful stuff. Any ideas on how to handle this?</p><p></p><p> He is also making items like 'disguise undead" amulets to use on them and shroud of undeath. I'm making sure he pays the right costs to make but I just see some bad things happening due to this. Please help <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="sithramir, post: 1083760, member: 12183"] Hey guys I'd like your opinions on some things. My new campaign starting is going to have a guy who wants to play True necromancer from Tome and Blood. He will be I said no problem because I like them powerful. Here's the first problem: He gets the 20' desecrate ability and thus (apparently he stacks to a 12th level caster although he's a 9th lvl character. I'm not sure why its 12 cause its not finished but lets assume its 12 for now). He can animate dead up to twice his lvl in HD but its doubled due to desecrate. So now he can raise up to 48HD of things. Now how would you deal with him trying to raise things like dragons? He wants to have knowledge dragons 10+ so he can go get a corpse of one to raise. My solution so far is that he can still only have 1 creature of twice his lvl in HD but because of desecrate could have 2 of these. Its just the fact that he will have insanely powerful undead with him and it'll unbalance the rest of the group. He probably needs it in the campaign but thats a bit insane. I've pointed out things like "Cult of the Dragon" will be trying to prevent him from doing it on dragons at least but he can still raise some powerful stuff. Any ideas on how to handle this? He is also making items like 'disguise undead" amulets to use on them and shroud of undeath. I'm making sure he pays the right costs to make but I just see some bad things happening due to this. Please help :) [/QUOTE]
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