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True Polymorph - Too powerful?
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<blockquote data-quote="abirdcall" data-source="post: 8441705" data-attributes="member: 6748898"><p>1. Make a ruling. The Hydra in the MM has 5 heads. Why do all hydras only have 5 heads when they can grow new ones? The extra heads must die off at some point. Also, making a hydra grow too many heads actually sounds like a great way to defeat one in an actual battle. At some point it's going to have too many and get tangled up and fall over. My ruling here is that the Hydra-Wizard could have many heads (not 1000) but would be completely immobilized by them.</p><p></p><p>2. You've got a level 17+ Wizard who cannot cast spells and is big, bulky, and slow. They're nerfing themselves. In the PHB it says Tier 4 is when you take on adventures that affect the entire multiverse. A Hydra, even with a lot of heads, is not going to be as effective as a very high level Wizard in this situation.</p><p></p><p>3. I hope this isn't going to be a single encounter. Any BBEG worth a challenge in Tier 4 is going to have all sorts of defenses and obstacles they can put in the party's way. They should be facing 5+ encounters/challenges before getting to the BBEG which require different tactics and solutions. A big bulky slow Hydra will probably slow them down more than help.</p></blockquote><p></p>
[QUOTE="abirdcall, post: 8441705, member: 6748898"] 1. Make a ruling. The Hydra in the MM has 5 heads. Why do all hydras only have 5 heads when they can grow new ones? The extra heads must die off at some point. Also, making a hydra grow too many heads actually sounds like a great way to defeat one in an actual battle. At some point it's going to have too many and get tangled up and fall over. My ruling here is that the Hydra-Wizard could have many heads (not 1000) but would be completely immobilized by them. 2. You've got a level 17+ Wizard who cannot cast spells and is big, bulky, and slow. They're nerfing themselves. In the PHB it says Tier 4 is when you take on adventures that affect the entire multiverse. A Hydra, even with a lot of heads, is not going to be as effective as a very high level Wizard in this situation. 3. I hope this isn't going to be a single encounter. Any BBEG worth a challenge in Tier 4 is going to have all sorts of defenses and obstacles they can put in the party's way. They should be facing 5+ encounters/challenges before getting to the BBEG which require different tactics and solutions. A big bulky slow Hydra will probably slow them down more than help. [/QUOTE]
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