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General Tabletop Discussion
*Dungeons & Dragons
True Strike and Invisibility question
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<blockquote data-quote="IceBear" data-source="post: 155468" data-attributes="member: 1118"><p>Well, I guess this is a matter of how powerful you think the divination of True Strike is on how you feel it works in this case. If you are going to allow it this much power to TS, then you should let Mind Blank stop it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Anyway, I'm of the opinion that it grants the +20 bonus on your next attack and lets you ignore the miss chance due to concealment when you *target* someone or something. If you don't know, roughly, where someone is I don't think you can target them.</p><p></p><p>Also, it grants a +20 insight bonus on your next attack roll. It's target is you, and not something else. So, if you enter a room with an invisible person in it the spell doesn't know that you are targetting the invisible person. At the instant you point your arrow in a direction and release the string you've determined your target - that's the attack roll that gets the +20 bonus. So, you shot the wall really, really, accurately. Now, if you know that there is an invisible person in a square and you target the swirling air the spell will grant your +20 bonus on the attack roll and if you hit where you're aiming you don't have to worry about the miss chance.</p><p></p><p>Anyway, that's how I would play it in my game. To do more feels like I'm reading more into it than I should be.</p><p></p><p>IceBear</p></blockquote><p></p>
[QUOTE="IceBear, post: 155468, member: 1118"] Well, I guess this is a matter of how powerful you think the divination of True Strike is on how you feel it works in this case. If you are going to allow it this much power to TS, then you should let Mind Blank stop it :) Anyway, I'm of the opinion that it grants the +20 bonus on your next attack and lets you ignore the miss chance due to concealment when you *target* someone or something. If you don't know, roughly, where someone is I don't think you can target them. Also, it grants a +20 insight bonus on your next attack roll. It's target is you, and not something else. So, if you enter a room with an invisible person in it the spell doesn't know that you are targetting the invisible person. At the instant you point your arrow in a direction and release the string you've determined your target - that's the attack roll that gets the +20 bonus. So, you shot the wall really, really, accurately. Now, if you know that there is an invisible person in a square and you target the swirling air the spell will grant your +20 bonus on the attack roll and if you hit where you're aiming you don't have to worry about the miss chance. Anyway, that's how I would play it in my game. To do more feels like I'm reading more into it than I should be. IceBear [/QUOTE]
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True Strike and Invisibility question
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