Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
True Strike and Invisibility question
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jontherev" data-source="post: 155525" data-attributes="member: 1451"><p><strong>Re: True Strike: Seeing the future.</strong></p><p></p><p></p><p></p><p>He does gain insight...DURING the attack. After shooting an arrow off into an area where no enemies are, he feels a sense of stupidity for casting a spell that would help him attack a target he was HOPING existed. That is his insight.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>For 12.5 gp and 1 exp, who wouldn't stockpile these scrolls and cast just before entering just about every single room of a dungeon? Or the party buys a few wands of true strike and the arcane archer of the group takes a shot every time he enters a room just in case. Much cheaper than raising dead party members from ambushes.</p><p></p><p>What confuses me is how you guys are proposing this to work. After you shoot/make the attack, you no longer control what happens (sorry, no remote control arrows<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />). Therefore, it sure sounds like you guys are proposing that sometime during the attack (must be the beginning) you are given awareness somehow of an invisible enemy AND exactly where this enemy is, even with no previous knowledge of an enemy. Otherwise, there's no way this would work. The arrow is not enchanted, so you must be shooting it precisely where it will be going (i.e. the arrow does not zig-zag around until it finds an invisible foe like some Invisibility heat-seeking missile). Therefore, I conclude that since the spell does not mention anything about enemy detection, this won't work. You need a target, and one that you can pinpoint (ranged or melee). Read the 'Seeking' ability in S&F for a similar rule. I don't have my book w/me, but I'd be really interested to know if True Strike is the spell used in the enhancement.</p></blockquote><p></p>
[QUOTE="jontherev, post: 155525, member: 1451"] [b]Re: True Strike: Seeing the future.[/b] He does gain insight...DURING the attack. After shooting an arrow off into an area where no enemies are, he feels a sense of stupidity for casting a spell that would help him attack a target he was HOPING existed. That is his insight.:D For 12.5 gp and 1 exp, who wouldn't stockpile these scrolls and cast just before entering just about every single room of a dungeon? Or the party buys a few wands of true strike and the arcane archer of the group takes a shot every time he enters a room just in case. Much cheaper than raising dead party members from ambushes. What confuses me is how you guys are proposing this to work. After you shoot/make the attack, you no longer control what happens (sorry, no remote control arrows:D). Therefore, it sure sounds like you guys are proposing that sometime during the attack (must be the beginning) you are given awareness somehow of an invisible enemy AND exactly where this enemy is, even with no previous knowledge of an enemy. Otherwise, there's no way this would work. The arrow is not enchanted, so you must be shooting it precisely where it will be going (i.e. the arrow does not zig-zag around until it finds an invisible foe like some Invisibility heat-seeking missile). Therefore, I conclude that since the spell does not mention anything about enemy detection, this won't work. You need a target, and one that you can pinpoint (ranged or melee). Read the 'Seeking' ability in S&F for a similar rule. I don't have my book w/me, but I'd be really interested to know if True Strike is the spell used in the enhancement. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
True Strike and Invisibility question
Top