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Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
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True Strike Items
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<blockquote data-quote="Mordane76" data-source="post: 533021" data-attributes="member: 7172"><p>Such items already exist -- they're called wands.</p><p></p><p>Really, what DM in their right mind is going to go with the last option presented; an item that gave True Strike as a permanent bonus? That's the equivalent of having what, 40 EPIC levels? Even using the 400K price for armor/enhancement bonuses is generous, because every DM knows that if such an item existed, their players would be looking for such an item, or saving up their money until they could afford it. Only epic levels give out a bonus of that nature, one that adds to any and all attacks. Even a brooch or whatnot that only did so a limited number of times a day is unbalancing -- wizards can do it, if they prepare the spell in several slots, but that costs them expendable resources every day.</p><p></p><p>About the best I think I'd be willing to do is allow the creation of a brooch/necklace/whatnot that was not spell-completion that allowed the use of True Strike 1/day. Anything beyond that would be dangerous, IMO. Unfortunately, I'm not sure how I'd handle the explanation in game terms -- perhaps they haven't found a material that could handle the power of such a spell beyond that limit; everything they've tried to place more TS into has simply exploded, shattering in such a way as to fling fragments into the creator's brain, killing him (very TS, I think).</p></blockquote><p></p>
[QUOTE="Mordane76, post: 533021, member: 7172"] Such items already exist -- they're called wands. Really, what DM in their right mind is going to go with the last option presented; an item that gave True Strike as a permanent bonus? That's the equivalent of having what, 40 EPIC levels? Even using the 400K price for armor/enhancement bonuses is generous, because every DM knows that if such an item existed, their players would be looking for such an item, or saving up their money until they could afford it. Only epic levels give out a bonus of that nature, one that adds to any and all attacks. Even a brooch or whatnot that only did so a limited number of times a day is unbalancing -- wizards can do it, if they prepare the spell in several slots, but that costs them expendable resources every day. About the best I think I'd be willing to do is allow the creation of a brooch/necklace/whatnot that was not spell-completion that allowed the use of True Strike 1/day. Anything beyond that would be dangerous, IMO. Unfortunately, I'm not sure how I'd handle the explanation in game terms -- perhaps they haven't found a material that could handle the power of such a spell beyond that limit; everything they've tried to place more TS into has simply exploded, shattering in such a way as to fling fragments into the creator's brain, killing him (very TS, I think). [/QUOTE]
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