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Truenamer in play?
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<blockquote data-quote="paradox42" data-source="post: 3297219" data-attributes="member: 29746"><p>Though I've never played or run one, I have to agree that the DCs for the Utterances seem absurdly high- and this is coming from a man who runs games where he can reasonably expect to see PCs rolling skill checks in the 70s and higher every session. Really, the class sort of operates like an Epic spell system used from 1st level onwards, without spell slots or power points to rein in the use- just ratcheting-up skill DCs. I think other posters have hit on good ways to balance this though, the one-per-encounter idea is probably the best- or maybe the Law of Resistance applies on an encounter basis instead of daily.</p><p></p><p>It also struck me that the Lexicons are rather arbitrarily set in place, level-wise- wouldn't it make the class more fun and interesting if the character could <strong>choose</strong> the order with which they are gained? For example, you could do the book-mandated order of Evolving Mind first, Crafted Tool second, and Perfected Map third if you want. But the Truenamer over in the next valley started with Perfected Map at 1st level, and Evolving Mind at 4th- if he makes it to 8th he'll get Crafted Tool then. This makes the Lexicons more like spell schools or psionic disciplines, and you can even name the types of Truenamers who specialize in them for extra flavor if you like. For instance, one who starts out with Evolving Mind could be an Evolver, or a Lifenamer, while one who starts with Perfected Map could be a Geographer or a Placenamer (okay, needs work, but you get the idea).</p><p></p><p>Obviously, if you went with my second suggestion, the Lexicons would need some rebalancing- all three would need to go up to 6th level, for the most obvious one. You'd also want to carefully consider the higher-level Utterances, i.e. 5th and 6th level, since even a 20th-level Truenamer would only ever get 6th-level Utterances from one Lexicon (the one he picked at 1st level). But I think this change alone would greatly benefit the class- and really, are the 1st-level Perfected Map in the existing system all that more powerful than 1st-level Evolving Mind? How is a <em>Fog Cloud</em> at will (Fog From the Void) worthy of one of the character's precious Utterance slots at 8th level, except for the fact that he's mandated to take one from that Lexicon?</p><p></p><p>Anyway, that's my thinking on the subject. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Take it or leave it as you will.</p></blockquote><p></p>
[QUOTE="paradox42, post: 3297219, member: 29746"] Though I've never played or run one, I have to agree that the DCs for the Utterances seem absurdly high- and this is coming from a man who runs games where he can reasonably expect to see PCs rolling skill checks in the 70s and higher every session. Really, the class sort of operates like an Epic spell system used from 1st level onwards, without spell slots or power points to rein in the use- just ratcheting-up skill DCs. I think other posters have hit on good ways to balance this though, the one-per-encounter idea is probably the best- or maybe the Law of Resistance applies on an encounter basis instead of daily. It also struck me that the Lexicons are rather arbitrarily set in place, level-wise- wouldn't it make the class more fun and interesting if the character could [b]choose[/b] the order with which they are gained? For example, you could do the book-mandated order of Evolving Mind first, Crafted Tool second, and Perfected Map third if you want. But the Truenamer over in the next valley started with Perfected Map at 1st level, and Evolving Mind at 4th- if he makes it to 8th he'll get Crafted Tool then. This makes the Lexicons more like spell schools or psionic disciplines, and you can even name the types of Truenamers who specialize in them for extra flavor if you like. For instance, one who starts out with Evolving Mind could be an Evolver, or a Lifenamer, while one who starts with Perfected Map could be a Geographer or a Placenamer (okay, needs work, but you get the idea). Obviously, if you went with my second suggestion, the Lexicons would need some rebalancing- all three would need to go up to 6th level, for the most obvious one. You'd also want to carefully consider the higher-level Utterances, i.e. 5th and 6th level, since even a 20th-level Truenamer would only ever get 6th-level Utterances from one Lexicon (the one he picked at 1st level). But I think this change alone would greatly benefit the class- and really, are the 1st-level Perfected Map in the existing system all that more powerful than 1st-level Evolving Mind? How is a [i]Fog Cloud[/i] at will (Fog From the Void) worthy of one of the character's precious Utterance slots at 8th level, except for the fact that he's mandated to take one from that Lexicon? Anyway, that's my thinking on the subject. :) Take it or leave it as you will. [/QUOTE]
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