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<blockquote data-quote="Minigiant" data-source="post: 8547217" data-attributes="member: 63508"><p>I don't think Rage has the design space for:</p><p></p><ul> <li data-xf-list-type="ul">Breath Weapon</li> <li data-xf-list-type="ul">Wings</li> <li data-xf-list-type="ul">Large size</li> <li data-xf-list-type="ul">Eye rays</li> <li data-xf-list-type="ul">Water breathing</li> <li data-xf-list-type="ul">Scales or Hide</li> <li data-xf-list-type="ul">Spines</li> </ul><p>It can do some things like elemental attacks or natural attacks. But a barbarian doesn't really shift to a different monstrous style of play.</p><p></p><p></p><p></p><p></p><p>The idea is that such a character is still tinkering with the infancy of the next era of technology. Firearms existed in medieval times. They just stunk</p><p></p><p>Also D&D snatches up some aspects later than the medieval period of Europe Africa and Asia for the Rule of Fun.</p><p></p><p></p><p></p><p></p><p>D&D is more Late Medieval Early Renaissance in rules.</p><p></p><p>The D&D 5e nonmagical Tinker would be more warrior than expected due to the base weaknesses or unreliability of advanced tech balanced to the " of the time" tech. Especially with the expectations of combat prowess of all characters.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8547217, member: 63508"] I don't think Rage has the design space for: [LIST] [*]Breath Weapon [*]Wings [*]Large size [*]Eye rays [*]Water breathing [*]Scales or Hide [*]Spines [/LIST] It can do some things like elemental attacks or natural attacks. But a barbarian doesn't really shift to a different monstrous style of play. The idea is that such a character is still tinkering with the infancy of the next era of technology. Firearms existed in medieval times. They just stunk Also D&D snatches up some aspects later than the medieval period of Europe Africa and Asia for the Rule of Fun. D&D is more Late Medieval Early Renaissance in rules. The D&D 5e nonmagical Tinker would be more warrior than expected due to the base weaknesses or unreliability of advanced tech balanced to the " of the time" tech. Especially with the expectations of combat prowess of all characters. [/QUOTE]
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