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Truly Understanding the Martials & Casters discussion (+)
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<blockquote data-quote="Guest 7034872" data-source="post: 8547304"><p>Okay, so now I'd like to go back to Asisreo's original question for the thread: <em>"What do you say are the best reasons for saying the dynamic is imbalanced and the best for saying it isn't?"</em> Because I think that's a <u>really</u> good question for the lot of us to get our heads around, you know? <em>"For the moment, never mind what my own position is: what are the best reasons that some people disagree with me and what are the best reasons that some others agree?"</em> That's the sort of question I always like to hit myself with when I really want to understand something.</p><p></p><p><strong><u>Best Reason for Saying "Fuhgeddaboudit" and Carrying on as Normal</u>:</strong></p><p>The Law of Unintended Consequences, I'd say. In a game with so many open variables and as many House Rules as book rules, there is peril in fussily, obsessively trying to fix <em>every last thing</em>. You've as much chance of breaking elements that do work well as you have of fixing the ones <em><u>you say</u></em> don't. I've run into this in my own life many, many times.</p><p></p><p><strong><u>Best Reason for Getting in There and Fixing What's Ailing</u>:</strong></p><p>John Lewis, borrowing from Rabbi Hillel, once wrote, <em>"If not us, then who? If not now, then when?"</em> Declining to fix something is a choice we make no less than trying to fix it is. So I'd say the best argument for trying to fix this is that martial classes (I'd say Fighters especially) <em><u>have</u></em> lagged behind casters over the years since 5e hit the shelves and, from what I've seen, this issue has increased over time, not decreased. I definitely don't think it's just Vaalingrade, HammerMan, and a few others who have this opinion; I think it's a lot of players and DMs. When one of my soon-to-be players was DM recently, he had exactly this complaint (and I will note this man is not known for making hasty, unmeasured judgments). I'd say the cumulative evidence that there is a problem is nigh on overwhelming. From that fact it does not immediately follow that WotC ought to fix it, of course, but what does follow is that they ought to fix it <em>if there are no sufficiently strong countervailing reasons</em>.</p><p></p><p>Anyway, that's my current take on the original question.</p><p></p><p><strong>EDIT:</strong> Oh--let me add one little postscript here: I also continue to wonder how much of this is truly a problem of the martial/caster dynamic and how much of what bothers some players and DMs in this comes down to level advancement becoming too equalized. I mean, supposing a party went back to XP for leveling up and also brought back weird, old ideas like "1 GP = 1 XP;" might not play style start doing a lot more to govern which players are more powerful then?</p></blockquote><p></p>
[QUOTE="Guest 7034872, post: 8547304"] Okay, so now I'd like to go back to Asisreo's original question for the thread: [I]"What do you say are the best reasons for saying the dynamic is imbalanced and the best for saying it isn't?"[/I] Because I think that's a [U]really[/U] good question for the lot of us to get our heads around, you know? [I]"For the moment, never mind what my own position is: what are the best reasons that some people disagree with me and what are the best reasons that some others agree?"[/I] That's the sort of question I always like to hit myself with when I really want to understand something. [B][U]Best Reason for Saying "Fuhgeddaboudit" and Carrying on as Normal[/U]:[/B] The Law of Unintended Consequences, I'd say. In a game with so many open variables and as many House Rules as book rules, there is peril in fussily, obsessively trying to fix [I]every last thing[/I]. You've as much chance of breaking elements that do work well as you have of fixing the ones [I][U]you say[/U][/I] don't. I've run into this in my own life many, many times. [B][U]Best Reason for Getting in There and Fixing What's Ailing[/U]:[/B] John Lewis, borrowing from Rabbi Hillel, once wrote, [I]"If not us, then who? If not now, then when?"[/I] Declining to fix something is a choice we make no less than trying to fix it is. So I'd say the best argument for trying to fix this is that martial classes (I'd say Fighters especially) [I][U]have[/U][/I] lagged behind casters over the years since 5e hit the shelves and, from what I've seen, this issue has increased over time, not decreased. I definitely don't think it's just Vaalingrade, HammerMan, and a few others who have this opinion; I think it's a lot of players and DMs. When one of my soon-to-be players was DM recently, he had exactly this complaint (and I will note this man is not known for making hasty, unmeasured judgments). I'd say the cumulative evidence that there is a problem is nigh on overwhelming. From that fact it does not immediately follow that WotC ought to fix it, of course, but what does follow is that they ought to fix it [I]if there are no sufficiently strong countervailing reasons[/I]. Anyway, that's my current take on the original question. [B]EDIT:[/B] Oh--let me add one little postscript here: I also continue to wonder how much of this is truly a problem of the martial/caster dynamic and how much of what bothers some players and DMs in this comes down to level advancement becoming too equalized. I mean, supposing a party went back to XP for leveling up and also brought back weird, old ideas like "1 GP = 1 XP;" might not play style start doing a lot more to govern which players are more powerful then? [/QUOTE]
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