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Truly Understanding the Martials & Casters discussion (+)
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<blockquote data-quote="Asisreo" data-source="post: 8547484" data-attributes="member: 7019027"><p>There are some of these points I would like to see expanded on. But I will say points 5 and 6 are fair enough. </p><p></p><p>However, I should respond to you in kind. If we're to understand each other, I should put my points in: </p><p></p><p>Arguments on my side would be: </p><ul> <li data-xf-list-type="ul">It's inefficient if it isn't a big priority. Thinking back to original 5e, before extra books and adventures, we had the three core books and the starter set. Slowly, we've been getting a variety of content that I had liked. Adventures like Curse of Strahd, Tombs of Annihilation, and Icespire Peak. We've also gotten extra books with good new content that isn't just new classes or subclasses. We've gotten more DM and player guidance with Xanathar's and Tasha's. We've gotten more monsters and lore from Volo's and Mordekainen. But there's still much more to be done. We still don't have a 5e planescape. We still are missing very iconic monsters and dungeons that could be moved into 5e. I'd prefer if the resources were allocated to producing more of what they have been rather than fixing something I've never noticed broken. </li> <li data-xf-list-type="ul">It doesn't align with the core themes of D&D. That being, Magic is everywhere and it's vital for adventurers. The game isn't Pathfinder or Dungeon World. They have themes with which they abide by, and each makes them distinct. Preserving the themes keeps them from competing against each other through an arms-race type competition. In D&D, the theme that magic is necessary and important and powerful does get undermined when a group of nonmagical beings are able to resolve world-threatening challenges without any magical assistance. In that case, magic is useful but it's not important. </li> </ul><p>I haven't seen an earnest argument saying they don't like other people's fun. Please, go into this discussion assuming good faith. Even if you challenge the argument, assume it's being made with honesty.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8547484, member: 7019027"] There are some of these points I would like to see expanded on. But I will say points 5 and 6 are fair enough. However, I should respond to you in kind. If we're to understand each other, I should put my points in: Arguments on my side would be: [LIST] [*]It's inefficient if it isn't a big priority. Thinking back to original 5e, before extra books and adventures, we had the three core books and the starter set. Slowly, we've been getting a variety of content that I had liked. Adventures like Curse of Strahd, Tombs of Annihilation, and Icespire Peak. We've also gotten extra books with good new content that isn't just new classes or subclasses. We've gotten more DM and player guidance with Xanathar's and Tasha's. We've gotten more monsters and lore from Volo's and Mordekainen. But there's still much more to be done. We still don't have a 5e planescape. We still are missing very iconic monsters and dungeons that could be moved into 5e. I'd prefer if the resources were allocated to producing more of what they have been rather than fixing something I've never noticed broken. [*]It doesn't align with the core themes of D&D. That being, Magic is everywhere and it's vital for adventurers. The game isn't Pathfinder or Dungeon World. They have themes with which they abide by, and each makes them distinct. Preserving the themes keeps them from competing against each other through an arms-race type competition. In D&D, the theme that magic is necessary and important and powerful does get undermined when a group of nonmagical beings are able to resolve world-threatening challenges without any magical assistance. In that case, magic is useful but it's not important. [/LIST] I haven't seen an earnest argument saying they don't like other people's fun. Please, go into this discussion assuming good faith. Even if you challenge the argument, assume it's being made with honesty. [/QUOTE]
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