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Truly Understanding the Martials & Casters discussion (+)
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<blockquote data-quote="Asisreo" data-source="post: 8547529" data-attributes="member: 7019027"><p>This seems like a reasonable idea. Although, that UA already exists in the form of the spell-less Ranger. Keeping all the utility of the base Ranger and giving it extra stuff in the form of manuevers and other things to bolster it further. </p><p></p><p>Despite being able to negate difficult parts of exploration, people criticize them for being a problem since they immediately resolve encounters. But is that not what people see spells as? And is that not what is desired? </p><p></p><p>I agree it's not perfect but the fact that nobody seems to remember it, let alone praise it for trying, would send a message that nobody really cared about spell-less martial options. In fact, Tasha shows that people would prefer simpler bonuses like a bonus to an ability check or the ability to do more damage than having utility options that are more complex and require more tactical usage. </p><p></p><p>This is a suggestion which might lose people, because now you are removing a class that certain people like for its simplicity. Same with making the battlemaster the base chassis of the fighter.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8547529, member: 7019027"] This seems like a reasonable idea. Although, that UA already exists in the form of the spell-less Ranger. Keeping all the utility of the base Ranger and giving it extra stuff in the form of manuevers and other things to bolster it further. Despite being able to negate difficult parts of exploration, people criticize them for being a problem since they immediately resolve encounters. But is that not what people see spells as? And is that not what is desired? I agree it's not perfect but the fact that nobody seems to remember it, let alone praise it for trying, would send a message that nobody really cared about spell-less martial options. In fact, Tasha shows that people would prefer simpler bonuses like a bonus to an ability check or the ability to do more damage than having utility options that are more complex and require more tactical usage. This is a suggestion which might lose people, because now you are removing a class that certain people like for its simplicity. Same with making the battlemaster the base chassis of the fighter. [/QUOTE]
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