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<blockquote data-quote="TheSword" data-source="post: 8547764" data-attributes="member: 6879661"><p>This is the kind of divisive post that sets both sides against each other. Nobody is saying martials can’t have nice things.</p><p></p><p>I’ve just suggested that splitting an inherently magical world into casters and non-casters, is an arbitrary decision made by the person creating their character.</p><p></p><p>If players in any class want access to the fantastical/shenanigans/rule breaking/narrative-controlling/niche-sidestepping powers that people want access to, then they need only select them. The game has specifically made these available in several forms. What they will do is follow the same fair limits and powers as the other two-thirds of characters that have these powers.</p><p></p><p>The discussion of whether fantastical is magical demonstrates how important it is to keep these abilities as spells where the power mimics a spell. Otherwise it all descends into judgement calls about when it works and when it doesn’t. I don’t believe fighters should for some reason be able to fly 60 ft in any direction at will, in any circumstance, without concentration checks, or limits, when other classes can’t. That has never been their Schtick.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8547764, member: 6879661"] This is the kind of divisive post that sets both sides against each other. Nobody is saying martials can’t have nice things. I’ve just suggested that splitting an inherently magical world into casters and non-casters, is an arbitrary decision made by the person creating their character. If players in any class want access to the fantastical/shenanigans/rule breaking/narrative-controlling/niche-sidestepping powers that people want access to, then they need only select them. The game has specifically made these available in several forms. What they will do is follow the same fair limits and powers as the other two-thirds of characters that have these powers. The discussion of whether fantastical is magical demonstrates how important it is to keep these abilities as spells where the power mimics a spell. Otherwise it all descends into judgement calls about when it works and when it doesn’t. I don’t believe fighters should for some reason be able to fly 60 ft in any direction at will, in any circumstance, without concentration checks, or limits, when other classes can’t. That has never been their Schtick. [/QUOTE]
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