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Truly Understanding the Martials & Casters discussion (+)
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<blockquote data-quote="TheSword" data-source="post: 8549555" data-attributes="member: 6879661"><p>It isn’t quite as simple as you’re making it out. The method by which the new class is integrated makes a difference.</p><p></p><p>If it’s released in the ‘Book of Gonzo’ characters then its easy to ignore it. Along with all the other characters and rules in that book.</p><p></p><p>If It’s released in the next update of the PHB then that’s not as easy, without breaking the principle that the core books are, well, core.</p><p></p><p>It’s also possible that other players might not particularly like that Superman is now overshadowing their own characters, just because the majority think it’s ok. I remember some players feeling that way about the Pathfinder Gunslinger. It really frustrated two of the players in our group even though I didn’t really have a problem with it. Not everybody agrees with everybody else (even within groups). That doesn’t even get close to new players, FLGS and clubs where folks will take unbalancing things without the social restraints in play in a close knit group.</p><p></p><p>Balance as far as it can be achieved is a desirable aim. It shouldn’t be cast aside lightly. I’m firmly with [USER=93670]@tetrasodium[/USER] that we’ve not heard any explanation of the things that would be removed from the fighter to keep this new super-fighter balanced. It’s why I suggested subclass, because it’s easier to replace within these parameters rather than slicing off parts of the fighter. Same with spells, Same with Feats.</p><p></p><p>If you want more powerful mythic characters then create a mythic accessory that adds mythic powers to all classes. As Pathfinder did. Simple straightforward. You’ll get no argument from anyone.</p></blockquote><p></p>
[QUOTE="TheSword, post: 8549555, member: 6879661"] It isn’t quite as simple as you’re making it out. The method by which the new class is integrated makes a difference. If it’s released in the ‘Book of Gonzo’ characters then its easy to ignore it. Along with all the other characters and rules in that book. If It’s released in the next update of the PHB then that’s not as easy, without breaking the principle that the core books are, well, core. It’s also possible that other players might not particularly like that Superman is now overshadowing their own characters, just because the majority think it’s ok. I remember some players feeling that way about the Pathfinder Gunslinger. It really frustrated two of the players in our group even though I didn’t really have a problem with it. Not everybody agrees with everybody else (even within groups). That doesn’t even get close to new players, FLGS and clubs where folks will take unbalancing things without the social restraints in play in a close knit group. Balance as far as it can be achieved is a desirable aim. It shouldn’t be cast aside lightly. I’m firmly with [USER=93670]@tetrasodium[/USER] that we’ve not heard any explanation of the things that would be removed from the fighter to keep this new super-fighter balanced. It’s why I suggested subclass, because it’s easier to replace within these parameters rather than slicing off parts of the fighter. Same with spells, Same with Feats. If you want more powerful mythic characters then create a mythic accessory that adds mythic powers to all classes. As Pathfinder did. Simple straightforward. You’ll get no argument from anyone. [/QUOTE]
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