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<blockquote data-quote="TheSword" data-source="post: 8551163" data-attributes="member: 6879661"><p>We talk a lot about how fighters are more dependent on stats, but in truth they just get more benefits from stats than a wizard does.</p><p></p><p>A fighter’s role is improved by having extra hit chance on every attack, extra damage on every attack, improving an already good AC, adding hp to a character who’s role involves taking hp damage.</p><p></p><p>A wizard’s intelligence adds to the hit chance of their spells, and spell DCs which is obviously crucial. But it doesn’t increase damage (in all but evoker and then only once). It adds flexibility to an already flexible character but doesn’t make the one spell per round the wizard can cast, do more (beyond helping it hit)</p><p></p><p>Wizards aren’t intended to absorb damage so extra hp doesn’t help them do that. They don’t want to be in the thick of combat so moving a poor AC to a mediocre one isn’t very useful to their role.</p><p></p><p>The fighter is getting direct boosts to their effectiveness in every stat increase, feat, magic item, extra attack, or ability, and every buff their Allie’s puts on them.</p><p></p><p>What does the wizard really gain to increase power apart from spells once they’ve put level 4 and 8 ASI’s into Int?</p></blockquote><p></p>
[QUOTE="TheSword, post: 8551163, member: 6879661"] We talk a lot about how fighters are more dependent on stats, but in truth they just get more benefits from stats than a wizard does. A fighter’s role is improved by having extra hit chance on every attack, extra damage on every attack, improving an already good AC, adding hp to a character who’s role involves taking hp damage. A wizard’s intelligence adds to the hit chance of their spells, and spell DCs which is obviously crucial. But it doesn’t increase damage (in all but evoker and then only once). It adds flexibility to an already flexible character but doesn’t make the one spell per round the wizard can cast, do more (beyond helping it hit) Wizards aren’t intended to absorb damage so extra hp doesn’t help them do that. They don’t want to be in the thick of combat so moving a poor AC to a mediocre one isn’t very useful to their role. The fighter is getting direct boosts to their effectiveness in every stat increase, feat, magic item, extra attack, or ability, and every buff their Allie’s puts on them. What does the wizard really gain to increase power apart from spells once they’ve put level 4 and 8 ASI’s into Int? [/QUOTE]
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