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<blockquote data-quote="tetrasodium" data-source="post: 8555012" data-attributes="member: 93670"><p>To be honest those numbers were a waste of time using a level 20 with a nonmagic starting weapon & no feats illustrate why there is skepticism. The buff fighters crowd not being willing to point out things like that kind of faulty whiteroom throughout the thread adds to the skepticism.</p><p></p><p>On the topic of your questions though that gets into the limits of statistical modeling & ensuring <em>useful</em> data can be drawn from results. Any time you model something statistically there are simplifications put in place for the model, using the average damage for a die rather than choosing between running thousands of tests to get that average with more work vrs running fewer tests with a margin of error too great to draw any meaningful results from might be a simple one. Those simplifications extend to things like "what if they moved like so" "what if they did x" "what if they did y" etc. That doesn't mean that other questions like the damage one can not be estimated, it just means that it is an entirely separate test that gets modeled on its own & the two are considered based on their various merits rather than adding a bunch of noise to the original model.</p><p></p><p>"how much damage is bob taking" is not a useful metric because there are so many variables (armor worn, positioning, group composition, availability of healing, party role, etc). It's also not a metric relevant to a question like <em>"is the disparity between what bob brings to the table in damage compared to Alice combat after combat worth the disparity in some other noncombat situation like exploration/social pillar stuff time after time.</em>" Questions like the risk of taking damage & such might be relevant when considering if bob should be improved in some other area, how much they should be improved, if that improvement needs to come with a cost, & how big or small the cost should be. How much damage does Bob the GWM greatsword fighter take vrs Beth the longbow SS fighter & bill the sword & board heavy armor master fighter might be a useful collection because so many aspects of the test can be assumed the same or similar enough, but in o5e you are either unconscious/dead or <a href="https://youtu.be/6darJMyrAE8?t=44" target="_blank">"perfectly fine thank you"</a> with nothing between.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 8555012, member: 93670"] To be honest those numbers were a waste of time using a level 20 with a nonmagic starting weapon & no feats illustrate why there is skepticism. The buff fighters crowd not being willing to point out things like that kind of faulty whiteroom throughout the thread adds to the skepticism. On the topic of your questions though that gets into the limits of statistical modeling & ensuring [I]useful[/I] data can be drawn from results. Any time you model something statistically there are simplifications put in place for the model, using the average damage for a die rather than choosing between running thousands of tests to get that average with more work vrs running fewer tests with a margin of error too great to draw any meaningful results from might be a simple one. Those simplifications extend to things like "what if they moved like so" "what if they did x" "what if they did y" etc. That doesn't mean that other questions like the damage one can not be estimated, it just means that it is an entirely separate test that gets modeled on its own & the two are considered based on their various merits rather than adding a bunch of noise to the original model. "how much damage is bob taking" is not a useful metric because there are so many variables (armor worn, positioning, group composition, availability of healing, party role, etc). It's also not a metric relevant to a question like [I]"is the disparity between what bob brings to the table in damage compared to Alice combat after combat worth the disparity in some other noncombat situation like exploration/social pillar stuff time after time.[/I]" Questions like the risk of taking damage & such might be relevant when considering if bob should be improved in some other area, how much they should be improved, if that improvement needs to come with a cost, & how big or small the cost should be. How much damage does Bob the GWM greatsword fighter take vrs Beth the longbow SS fighter & bill the sword & board heavy armor master fighter might be a useful collection because so many aspects of the test can be assumed the same or similar enough, but in o5e you are either unconscious/dead or [URL='https://youtu.be/6darJMyrAE8?t=44']"perfectly fine thank you"[/URL] with nothing between. [/QUOTE]
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