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Trumps similar to those in Amber
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<blockquote data-quote="Sigurd" data-source="post: 2737796" data-attributes="member: 19412"><p>1. There was an Ethos Mag that had a class called the Carteomancer. I don't think it would be innapropriate to demand a prestige class around images and painting in order to make Amberite trump Decks.</p><p></p><p>2. Place vs People. The majority of useful trumps would be places, perhaps tied to planar touchstones or gates. If you had the trump use skill - similar to scrying I guess - you might be able to reach out to someone concentrating on the same place card in the same orientation.</p><p></p><p>3. A wonderful artist might be able to create a trump card with your image or a personalized arcane mark that would allow greater accuracy of communication and greater assurance of secrecy.</p><p></p><p>4. Trumps might be made for shared symbols - alignment, guild marks, or Eberron Dragon marks. this would reduce the chance of trump interference.</p><p></p><p></p><p>Dont forget in Amber the primary characters already have the powers to move through the weave by visualizing changes that become real. In D&D characters have no such advantage - you'd have to come up with a replacement mechanic.</p><p></p><p>5. One trump card might not be worth that much. Two keyed Trump cards would probably be necessary for communication unless the object of your communication was pictured in the trump - which would probably suck for the object.</p><p></p><p>6. Not all trump cards need be created equal.</p><p></p><p>7. Likely anything you can do with trump cards you could do with an appropriate magic crystal Ball. The cheapest crystal ball in the DMG is 42k.</p><p></p><p>Sigurd</p></blockquote><p></p>
[QUOTE="Sigurd, post: 2737796, member: 19412"] 1. There was an Ethos Mag that had a class called the Carteomancer. I don't think it would be innapropriate to demand a prestige class around images and painting in order to make Amberite trump Decks. 2. Place vs People. The majority of useful trumps would be places, perhaps tied to planar touchstones or gates. If you had the trump use skill - similar to scrying I guess - you might be able to reach out to someone concentrating on the same place card in the same orientation. 3. A wonderful artist might be able to create a trump card with your image or a personalized arcane mark that would allow greater accuracy of communication and greater assurance of secrecy. 4. Trumps might be made for shared symbols - alignment, guild marks, or Eberron Dragon marks. this would reduce the chance of trump interference. Dont forget in Amber the primary characters already have the powers to move through the weave by visualizing changes that become real. In D&D characters have no such advantage - you'd have to come up with a replacement mechanic. 5. One trump card might not be worth that much. Two keyed Trump cards would probably be necessary for communication unless the object of your communication was pictured in the trump - which would probably suck for the object. 6. Not all trump cards need be created equal. 7. Likely anything you can do with trump cards you could do with an appropriate magic crystal Ball. The cheapest crystal ball in the DMG is 42k. Sigurd [/QUOTE]
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Trumps similar to those in Amber
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