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"Try Castles & Crusades", they say. But no one's playing it!
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<blockquote data-quote="wingsandsword" data-source="post: 3058497" data-attributes="member: 14159"><p>Hmm, define success? You can't say the game is big, then turn around and say the products aren't widely available, these two things don't go together.</p><p></p><p>It sold out it's initial print run, okay, as was already said, we don't know how large that run was. What might have Troll Lord dancing in the aisles and thinking they have a super-hit on their hands might be an inconsiderable drop in the bucket to some people. Success in gaming is relative. They aren't losing money and can continue to turn out product, by that definition, yes, they are a success. They are a widely known part of the gaming field that everyday gamers who don't spend a lot of time on internet message boards know about, play, and talk about, no way in the 9 layers of Baator is that true.</p><p></p><p>When I never hear of it except online, when I know probably 3 dozen gamers in this city in real life from multiple social circles, and none ever talk about it, or play it, instead playing D&D (3.x, Basic, 1e), GURPS, WoD (old and new), d20 Modern, Arcana Evolved, Iron Heroes, various homebrew systems, Exalted, Deadlands, Star Wars (d20 and d6), and Call of Cthuhlu, I'll believe those games are (or were) successful. This town has a half dozen FLGS (anywhere from dedicated gaming stores to comic shops with sizable gaming sections) and several bookstores with gaming areas, and only the largest FLGS even carries the main book. If not for ENWorld, I'd have never even heard of C&C (at most being dimly aware of it being yet another book on the FLGS shelf collecting dust). </p><p></p><p>Looking at all that I'll say that C&C isn't a big game in the gaming world, and I'll trust these "personal observations" over somebody on the internet who keeps insisting that despite everything I see it's a big success in gaming and it's flying off the shelves. </p><p></p><p> When I hear my gaming buddies, especially those from groups that don't know and socialize with each other typically, start to talk about it separately, when I notice non-gaming bookstores starting to carry C&C books, when I notice my FLGS regularly restocking C&C every week when they lay out their new merchandise before they put it out on the shelves, then I'll think it might be more than a mildly profitable niche game.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3058497, member: 14159"] Hmm, define success? You can't say the game is big, then turn around and say the products aren't widely available, these two things don't go together. It sold out it's initial print run, okay, as was already said, we don't know how large that run was. What might have Troll Lord dancing in the aisles and thinking they have a super-hit on their hands might be an inconsiderable drop in the bucket to some people. Success in gaming is relative. They aren't losing money and can continue to turn out product, by that definition, yes, they are a success. They are a widely known part of the gaming field that everyday gamers who don't spend a lot of time on internet message boards know about, play, and talk about, no way in the 9 layers of Baator is that true. When I never hear of it except online, when I know probably 3 dozen gamers in this city in real life from multiple social circles, and none ever talk about it, or play it, instead playing D&D (3.x, Basic, 1e), GURPS, WoD (old and new), d20 Modern, Arcana Evolved, Iron Heroes, various homebrew systems, Exalted, Deadlands, Star Wars (d20 and d6), and Call of Cthuhlu, I'll believe those games are (or were) successful. This town has a half dozen FLGS (anywhere from dedicated gaming stores to comic shops with sizable gaming sections) and several bookstores with gaming areas, and only the largest FLGS even carries the main book. If not for ENWorld, I'd have never even heard of C&C (at most being dimly aware of it being yet another book on the FLGS shelf collecting dust). Looking at all that I'll say that C&C isn't a big game in the gaming world, and I'll trust these "personal observations" over somebody on the internet who keeps insisting that despite everything I see it's a big success in gaming and it's flying off the shelves. When I hear my gaming buddies, especially those from groups that don't know and socialize with each other typically, start to talk about it separately, when I notice non-gaming bookstores starting to carry C&C books, when I notice my FLGS regularly restocking C&C every week when they lay out their new merchandise before they put it out on the shelves, then I'll think it might be more than a mildly profitable niche game. [/QUOTE]
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