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"Try Castles & Crusades", they say. But no one's playing it!
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<blockquote data-quote="bento" data-source="post: 3061484" data-attributes="member: 36597"><p>Look at how many long-time players on this board said that they'd either quit playing or not switch when 4.0 is released. I'm sure there's been a survey that's been done regarding this topic.</p><p></p><p>Casual Gamer POV: If playing a game is an opportunity to hang out with friends and have a little fun, why challenge myself with different rules just because the DM isn't happy with something. </p><p></p><p>That's the crux of the matter - the DM will always have a greatest amount of frustration with the rules, while players only have to learn a small portion of them to get a lot of enjoyment out of the game.</p><p></p><p>Personally I'm all for the DM finding a ruleset that meets their needs, but most players have the attitude of "it's working for me - don't fix what ain't broke."</p></blockquote><p></p>
[QUOTE="bento, post: 3061484, member: 36597"] Look at how many long-time players on this board said that they'd either quit playing or not switch when 4.0 is released. I'm sure there's been a survey that's been done regarding this topic. Casual Gamer POV: If playing a game is an opportunity to hang out with friends and have a little fun, why challenge myself with different rules just because the DM isn't happy with something. That's the crux of the matter - the DM will always have a greatest amount of frustration with the rules, while players only have to learn a small portion of them to get a lot of enjoyment out of the game. Personally I'm all for the DM finding a ruleset that meets their needs, but most players have the attitude of "it's working for me - don't fix what ain't broke." [/QUOTE]
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Community
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"Try Castles & Crusades", they say. But no one's playing it!
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