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Try it in your game? Remove caster level.
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<blockquote data-quote="cjosephs1s" data-source="post: 5737485" data-attributes="member: 6683450"><p>Awesome!!! I'll Play a Fighter (or a TAnk Crusader since I just built one...lol)! Bring the pain! </p><p> </p><p>But yeah..i've yet to see even in our Gestalt campaign our Half titan 8 (Bastards and Bloodlines supplement..not WotC)/Monster of Legend 7/Fighter4 Wizard 19 with access to every spell in the PHB, PHB2 and Spell compendium (both wizard and cleric as a 19th level caster for each) throw out micro nukes. My Fire Giant 19/Fighter 19 could do on 1 crit what one of his empowered maximized spells could do and I still get 4 more attacks plus at least one AoO that round. </p><p> </p><p>His character can do just about anything imaginable. My toon can swing his weapon like nobodies business. If anything I'd say make my toon more versatile so that I don't have a dozen feats that just stack Damage Reduction because there's nothing else that really helps me. It gets really bad when you have 20 books to look through and the best feat you can find at level 12 gives you damage reduction and that's what you take till you hit epic levels over and over and over. Give me more skills and more skill poiints so I can Spot or Listen when something is approaching. I have more dump stats (Int, Dex, and Cha) than most classes. I could even dump a low score in Wis and it wouldnt' be a huge deal. Don't get me wrong..I love my fighter but I'd rather get a boost than nerf someone else...That's not fair to them. </p><p> </p><p>In my opinion monks are horrible to play. They get a little this and little that but dont' really do anything well. I played one for a few gaming sessions and he sucked. Even Gestalted with an Astral Deva he sucked in combat compared to every other toon I've made. He was near impossible to hit or do anything to but who cares if he's useless in combat. Maybe its just me but I want a toon that does 1 or 2 things really well. </p><p> </p><p>As for nerfing caster level for casters. You're going to end up a lot of fighter types and blitzkrieg style play where PCs try to kill monsters as fast as they can doing as much melee damage as possible. At least that's what our party would do. And what do you do about clerics with their heal spells? Does heal only do 110 points of healing now?</p></blockquote><p></p>
[QUOTE="cjosephs1s, post: 5737485, member: 6683450"] Awesome!!! I'll Play a Fighter (or a TAnk Crusader since I just built one...lol)! Bring the pain! But yeah..i've yet to see even in our Gestalt campaign our Half titan 8 (Bastards and Bloodlines supplement..not WotC)/Monster of Legend 7/Fighter4 Wizard 19 with access to every spell in the PHB, PHB2 and Spell compendium (both wizard and cleric as a 19th level caster for each) throw out micro nukes. My Fire Giant 19/Fighter 19 could do on 1 crit what one of his empowered maximized spells could do and I still get 4 more attacks plus at least one AoO that round. His character can do just about anything imaginable. My toon can swing his weapon like nobodies business. If anything I'd say make my toon more versatile so that I don't have a dozen feats that just stack Damage Reduction because there's nothing else that really helps me. It gets really bad when you have 20 books to look through and the best feat you can find at level 12 gives you damage reduction and that's what you take till you hit epic levels over and over and over. Give me more skills and more skill poiints so I can Spot or Listen when something is approaching. I have more dump stats (Int, Dex, and Cha) than most classes. I could even dump a low score in Wis and it wouldnt' be a huge deal. Don't get me wrong..I love my fighter but I'd rather get a boost than nerf someone else...That's not fair to them. In my opinion monks are horrible to play. They get a little this and little that but dont' really do anything well. I played one for a few gaming sessions and he sucked. Even Gestalted with an Astral Deva he sucked in combat compared to every other toon I've made. He was near impossible to hit or do anything to but who cares if he's useless in combat. Maybe its just me but I want a toon that does 1 or 2 things really well. As for nerfing caster level for casters. You're going to end up a lot of fighter types and blitzkrieg style play where PCs try to kill monsters as fast as they can doing as much melee damage as possible. At least that's what our party would do. And what do you do about clerics with their heal spells? Does heal only do 110 points of healing now? [/QUOTE]
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