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Try it in your game? Remove caster level.
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<blockquote data-quote="Visigani" data-source="post: 5737922" data-attributes="member: 6676235"><p>Doesn't your bullet point there largely describe virtually every class in the game. You know, like how Fighters need wisdom for will saves?</p><p></p><p></p><p>Why can't you just build a monk that's virtually identical to the kind of build you'd give a fighter in terms of stats and then focus on strength?</p><p></p><p>A lvl 20 two handed fighter with a base of 10 dex and a +6 dex item in +5 mithril fullplate (+9 Armor, +5 Enhancement +3 dex ) would have a base armor class of 27. A lvl 20 monk with base 10 dex and wis with +8 armor bracers, +6 dex item, +6 wisdom item would have base 28 ac. The monk may have spent a bit more for armor, but they also get more bang for their proverbial buck.</p><p></p><p>The fighter will do substantially more damage but he'll also require substantially more maintenance.</p><p></p><p>And this is operating in the fighters sphere. The fighter cannot then turn around and sneak about the place like a pro nor engage in any significant diplomatic actions, etc etc.</p><p></p><p>The silliness of it all is the expectation that the monk will surpass the rogue at being a rogue and the fighter at being a fighter when the monk was never intended to do either and if it did it would be an unbalanced class.</p></blockquote><p></p>
[QUOTE="Visigani, post: 5737922, member: 6676235"] Doesn't your bullet point there largely describe virtually every class in the game. You know, like how Fighters need wisdom for will saves? Why can't you just build a monk that's virtually identical to the kind of build you'd give a fighter in terms of stats and then focus on strength? A lvl 20 two handed fighter with a base of 10 dex and a +6 dex item in +5 mithril fullplate (+9 Armor, +5 Enhancement +3 dex ) would have a base armor class of 27. A lvl 20 monk with base 10 dex and wis with +8 armor bracers, +6 dex item, +6 wisdom item would have base 28 ac. The monk may have spent a bit more for armor, but they also get more bang for their proverbial buck. The fighter will do substantially more damage but he'll also require substantially more maintenance. And this is operating in the fighters sphere. The fighter cannot then turn around and sneak about the place like a pro nor engage in any significant diplomatic actions, etc etc. The silliness of it all is the expectation that the monk will surpass the rogue at being a rogue and the fighter at being a fighter when the monk was never intended to do either and if it did it would be an unbalanced class. [/QUOTE]
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