Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Trying a new style of Gaming
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hussar" data-source="post: 4986096" data-attributes="member: 22779"><p>Well, the fourth session with Sufficiently Advanced has come and gone.</p><p></p><p>A bit of a frustrating session for me this time to be honest, although nothing caused by my players. Some real life stuff intruding during game time. Always makes me grumpy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> But, the game went off pretty well. </p><p></p><p>We finished off the Ark scenario. They passed through the ship, met the captain and convinced him to disembark the crew/cargo and then the ship could continue on its way. A nice little fight along the way with the heavy metal viking recklessly charging a hunting party. </p><p></p><p>The next scenario is based on the latest Escape Pod story, <a href="http://escapepod.org/2009/10/29/ep222-infestation/" target="_blank">Infestation</a> which is about nano-tech vampires. I adapted it to a cargo cult style world which is roughly 21st century technology, having survived some serious conflicts in its distant past.</p><p></p><p>The party has been sent in to make first contact with this culture and discover more. They stumbled across a farmhouse with three police officers in the front yard in apparent standoff. The police mistakenly presumed the party was from the VED (which, at first, they didn't know what it meant - Vampire Eradication Department) that they had called some time earlier. The PC's investigated and discovered the high tech, nano-ware vampires. That's where the session ended, in a fight with the vampires.</p><p></p><p>Made a couple of mistakes prepping this session. I needed to have a blank token for Maptools so I could make secret rolls - I let things out of the bag when I impersonated a Vampire token for a chance to spot the party before they entered - "Vampire: Roll Roll Roll" kinda spoiled the surprise. Sigh. Live and learn.</p><p></p><p>So far the group seems to be really liking the system. I know that I do. Being able to prep a 3 hour session in about half an hour is such a change for me. I'm still struggling a bit with the mechanics - I buggered up the combat mechanics kinda badly this time around. Heh. Well, it'll be better once we smooth over the rough edges.</p><p></p><p>Funnily enough, it appears that one of my players is planning to reskin the system to run a Discworld game using these mechanics. Definitely want to see how that goes. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Hussar, post: 4986096, member: 22779"] Well, the fourth session with Sufficiently Advanced has come and gone. A bit of a frustrating session for me this time to be honest, although nothing caused by my players. Some real life stuff intruding during game time. Always makes me grumpy. :) But, the game went off pretty well. We finished off the Ark scenario. They passed through the ship, met the captain and convinced him to disembark the crew/cargo and then the ship could continue on its way. A nice little fight along the way with the heavy metal viking recklessly charging a hunting party. The next scenario is based on the latest Escape Pod story, [url=http://escapepod.org/2009/10/29/ep222-infestation/]Infestation[/url] which is about nano-tech vampires. I adapted it to a cargo cult style world which is roughly 21st century technology, having survived some serious conflicts in its distant past. The party has been sent in to make first contact with this culture and discover more. They stumbled across a farmhouse with three police officers in the front yard in apparent standoff. The police mistakenly presumed the party was from the VED (which, at first, they didn't know what it meant - Vampire Eradication Department) that they had called some time earlier. The PC's investigated and discovered the high tech, nano-ware vampires. That's where the session ended, in a fight with the vampires. Made a couple of mistakes prepping this session. I needed to have a blank token for Maptools so I could make secret rolls - I let things out of the bag when I impersonated a Vampire token for a chance to spot the party before they entered - "Vampire: Roll Roll Roll" kinda spoiled the surprise. Sigh. Live and learn. So far the group seems to be really liking the system. I know that I do. Being able to prep a 3 hour session in about half an hour is such a change for me. I'm still struggling a bit with the mechanics - I buggered up the combat mechanics kinda badly this time around. Heh. Well, it'll be better once we smooth over the rough edges. Funnily enough, it appears that one of my players is planning to reskin the system to run a Discworld game using these mechanics. Definitely want to see how that goes. :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Trying a new style of Gaming
Top