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<blockquote data-quote="Hussar" data-source="post: 4993601" data-attributes="member: 22779"><p>Fifth session down.</p><p></p><p>Apparently this experiment has yielded an unexpected result. We're likely going to be sticking with this system for a while. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I guess people are liking it. It's very different from what I'm used to, I have to admit.</p><p></p><p>This session yielded the first death. The nano-infested vampires stormed out of the darkness and ate the Amish preacher. Oops. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Interesting to see that yes, this system can be quite lethal very quickly. Depending on the capabilities of those involved, it can be a surprisingly short and lethal conflict. Not too bad I suppose.</p><p></p><p>The next scenario looks like it's going to be fun. Again, not particularly original - I found a writeup from someone else's game and am going to give it a spin. Good old fashioned space racing. With its attendant criminal elements and sabotage. And a new PC added in next week as well. I'm curious what it will look like to be honest. Now that everyone has had a bit of a chance to test drive the game, I think choices will be a lot more involved.</p><p></p><p>I have, in my brain, a fairly detailed campaign that I'm dying to start work on. As soon as I can get out from behind the screen for a while and really devote some time to it. More on what I have planned as it comes. </p><p></p><p>And, just for a taste of what the next scenario looks like, here's the background image:</p><p></p><p><img src="http://img.photobucket.com/albums/v79/Fuiche/NotJupiter.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>BTW, if anyone is reading this, I could really use some ideas for short hard SF scenarios. I'm getting a bit tapped out. HELP!</p></blockquote><p></p>
[QUOTE="Hussar, post: 4993601, member: 22779"] Fifth session down. Apparently this experiment has yielded an unexpected result. We're likely going to be sticking with this system for a while. :) I guess people are liking it. It's very different from what I'm used to, I have to admit. This session yielded the first death. The nano-infested vampires stormed out of the darkness and ate the Amish preacher. Oops. :) Interesting to see that yes, this system can be quite lethal very quickly. Depending on the capabilities of those involved, it can be a surprisingly short and lethal conflict. Not too bad I suppose. The next scenario looks like it's going to be fun. Again, not particularly original - I found a writeup from someone else's game and am going to give it a spin. Good old fashioned space racing. With its attendant criminal elements and sabotage. And a new PC added in next week as well. I'm curious what it will look like to be honest. Now that everyone has had a bit of a chance to test drive the game, I think choices will be a lot more involved. I have, in my brain, a fairly detailed campaign that I'm dying to start work on. As soon as I can get out from behind the screen for a while and really devote some time to it. More on what I have planned as it comes. And, just for a taste of what the next scenario looks like, here's the background image: [IMG]http://img.photobucket.com/albums/v79/Fuiche/NotJupiter.png[/IMG] BTW, if anyone is reading this, I could really use some ideas for short hard SF scenarios. I'm getting a bit tapped out. HELP! [/QUOTE]
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