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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Trying Out Old School Essentials
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<blockquote data-quote="Gus L" data-source="post: 9835379" data-attributes="member: 7045072"><p>If you're feeling rusty on older style stuff, I think the key thing to remember coming from 5E (or at least this is one adjustment I've seen 5E players struggle with) is the way that non-combat solutions are available and generally a better choice when possible (not that combat can be avoided all the time, but it's something to enter into with a plan when possible). On the referee side this is generally helped by: </p><p></p><p>1) using morale and reaction checks. </p><p></p><p>2) Knowing what your monsters want so that even if the reaction goes well they aren't pushovers. The example I always use is that even an ogre that's positively disposed to the party will still think it deserves anything it wants from the PCs because it's an ogre and they are little, it will certainly try to charge them a toll (perhaps even demanding to eat one of the party members etc) - it'll just be friendly about it. </p><p></p><p>Secondly, 5E acclimated players seem to at times forget the goal isn't to beat up anything that looks at them funny, it's to get the money. This can lead to a lot of frustration as killing monsters is hard and it doesn't help the characters' level much.</p><p></p><p>Have fun!</p></blockquote><p></p>
[QUOTE="Gus L, post: 9835379, member: 7045072"] If you're feeling rusty on older style stuff, I think the key thing to remember coming from 5E (or at least this is one adjustment I've seen 5E players struggle with) is the way that non-combat solutions are available and generally a better choice when possible (not that combat can be avoided all the time, but it's something to enter into with a plan when possible). On the referee side this is generally helped by: 1) using morale and reaction checks. 2) Knowing what your monsters want so that even if the reaction goes well they aren't pushovers. The example I always use is that even an ogre that's positively disposed to the party will still think it deserves anything it wants from the PCs because it's an ogre and they are little, it will certainly try to charge them a toll (perhaps even demanding to eat one of the party members etc) - it'll just be friendly about it. Secondly, 5E acclimated players seem to at times forget the goal isn't to beat up anything that looks at them funny, it's to get the money. This can lead to a lot of frustration as killing monsters is hard and it doesn't help the characters' level much. Have fun! [/QUOTE]
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