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<blockquote data-quote="Tellerian Hawke" data-source="post: 6532010" data-attributes="member: 6790669"><p>Ok, then, delericho, let me ask you this:</p><p></p><p>Is there any way (feat / class ability / etc.?) to make up the "10-point disparity" between the fighter classes and the high ACs they are encountering?</p><p></p><p>For example, let's take Jynx Maylosu, the weakest member of the epic party. He's a Former Human (Outsider, Div Rank 0) 25 Fighter / 12 Rogue. He dual wields twin Katanas (which are both +10 Keen Ghost Touch Defending weapons.)</p><p></p><p>Base Attack +29</p><p></p><p>Katana Enhancement +10</p><p></p><p>Wpn Foc +1</p><p></p><p>Epic Prowess (x2) +2</p><p></p><p>Magic Item (Vestment) Luck Bonus to-hit +6</p><p></p><p>Strength (27) +8</p><p></p><p>Dual wield penalty -4</p><p></p><p>Total to-hit: +52 [Which breaks out to +52 / +47 / +42 / +37]</p><p></p><p>In the aforementioned example, a monster with AC 65 would be:</p><p></p><p>Requires 13 to hit w/ first attack</p><p></p><p>Requires 18 to hit w/ second attack</p><p></p><p>Requires 20 to hit w/ third attack</p><p></p><p>Requires 20 to hit w/ fourth attack</p><p></p><p>(Repeat for off-hand weapon also)</p><p></p><p>Is there anything that he is missing, in regard to his attack bonus? He had to spend a lot of feats to dual-wield Katanas (Exotic Wpn, Ambidex, 2-wpn, Imp 2-wpn, Grtr 2-wpn, Perf 2-Wpn) not to mention Imp Crit, and 2-Wpn Rend.</p><p></p><p>By the way, another maddening thing is that Jynx is no slouch in the AC department. He has a 60 AC, and can bump it up to AC 70 if he uses the defending ability of each sword (+5 from each); yet, most monsters hit him EVERY TIME. (Ok, maybe 95% of the time, if you count the occasional 1 on the d20.)</p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 6532010, member: 6790669"] Ok, then, delericho, let me ask you this: Is there any way (feat / class ability / etc.?) to make up the "10-point disparity" between the fighter classes and the high ACs they are encountering? For example, let's take Jynx Maylosu, the weakest member of the epic party. He's a Former Human (Outsider, Div Rank 0) 25 Fighter / 12 Rogue. He dual wields twin Katanas (which are both +10 Keen Ghost Touch Defending weapons.) Base Attack +29 Katana Enhancement +10 Wpn Foc +1 Epic Prowess (x2) +2 Magic Item (Vestment) Luck Bonus to-hit +6 Strength (27) +8 Dual wield penalty -4 Total to-hit: +52 [Which breaks out to +52 / +47 / +42 / +37] In the aforementioned example, a monster with AC 65 would be: Requires 13 to hit w/ first attack Requires 18 to hit w/ second attack Requires 20 to hit w/ third attack Requires 20 to hit w/ fourth attack (Repeat for off-hand weapon also) Is there anything that he is missing, in regard to his attack bonus? He had to spend a lot of feats to dual-wield Katanas (Exotic Wpn, Ambidex, 2-wpn, Imp 2-wpn, Grtr 2-wpn, Perf 2-Wpn) not to mention Imp Crit, and 2-Wpn Rend. By the way, another maddening thing is that Jynx is no slouch in the AC department. He has a 60 AC, and can bump it up to AC 70 if he uses the defending ability of each sword (+5 from each); yet, most monsters hit him EVERY TIME. (Ok, maybe 95% of the time, if you count the occasional 1 on the d20.) [/QUOTE]
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