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Trying to Describe "Narrative-Style Gameplay" to a Current Player in Real-World Terms
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<blockquote data-quote="The-Magic-Sword" data-source="post: 9497511" data-attributes="member: 6801252"><p>Yeah, I actually just wrote a section of post comparing Edge's tone to Rebellion's to raise these concerns, but it seems like you're projecting a bit onto Edge to try and make it more focused on Forge-esque Narrative than it is, none of those things you mentioned really work against what your player is doing, and they're supposed to react to them organically, not use them to signal a different frame of mind.</p><p></p><p>What I said about Beskar was taking for granted that it was somewhere in there, but I guess a lot of our lore about Beskar is more recent than the game, but that's a whole seperate conversation about homebrewing or splatbooks or whatever-- my point stands if they're powergaming with things in the rulebooks (which can be pretty extensive, I remember digging up stuff with stats for like Clone Wars tech and what-not.)</p><p></p><p>Edit: <a href="https://ffg-forum-archive.entropicdreams.com/topic/313171-does-any-of-the-books-mention-beskar/" target="_blank">Beskar is evidently in the rules of the game</a>, and is meant to be represented by the mechanical benefits of Cortosis as per the design team.</p><p></p><p>I'm getting the sense that you might need to work on some things internally, when it comes to like, your ability to respect the gaming style of others though.</p></blockquote><p></p>
[QUOTE="The-Magic-Sword, post: 9497511, member: 6801252"] Yeah, I actually just wrote a section of post comparing Edge's tone to Rebellion's to raise these concerns, but it seems like you're projecting a bit onto Edge to try and make it more focused on Forge-esque Narrative than it is, none of those things you mentioned really work against what your player is doing, and they're supposed to react to them organically, not use them to signal a different frame of mind. What I said about Beskar was taking for granted that it was somewhere in there, but I guess a lot of our lore about Beskar is more recent than the game, but that's a whole seperate conversation about homebrewing or splatbooks or whatever-- my point stands if they're powergaming with things in the rulebooks (which can be pretty extensive, I remember digging up stuff with stats for like Clone Wars tech and what-not.) Edit: [URL='https://ffg-forum-archive.entropicdreams.com/topic/313171-does-any-of-the-books-mention-beskar/']Beskar is evidently in the rules of the game[/URL], and is meant to be represented by the mechanical benefits of Cortosis as per the design team. I'm getting the sense that you might need to work on some things internally, when it comes to like, your ability to respect the gaming style of others though. [/QUOTE]
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