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Trying to get the players all starting in the same place believably
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<blockquote data-quote="weem" data-source="post: 5158649" data-attributes="member: 9470"><p>I generally set things up myself with at least "this is how you all got here" explaining to them the events of the last day or so, allowing them to work out all the rest - and I usually come to those ideas after speaking initially with each player about what they had in mind.</p><p></p><p>I am running my second 4e campaign right now. Here's how the two of them started incase you are interested...</p><p></p><p><strong>Campaign 1</strong></p><p></p><p>I had talked to them each before the game separately about why they had come to this particular starting town, so we had that out of the way. When the game started, I told them that this small town they were now in had been attacked for the last few nights in a row (an organized kobold raid of some kind), and on this night they (among with many others) were rounded up to help defend a small western wall. I explained that many of those around them were young and inexperienced - as such they had fallen already and now it was down to just "you four" at this particular part of the wall... so... with arrows buzzing your faces, and small figures armed with various blades pushing towards you... roll init!</p><p></p><p><strong>Campaign 2</strong></p><p></p><p>Each player received a note asking them to meet near a large oak a mile outside of town in three days. The players did not know each other, had never met, etc but each had received this letter to meet there at midnight. I explained to them (after discussing their background beforehand) why they were in town, and how they received their letters.</p><p></p><p>So we played out each of their cautious approaches to the area at midnight where they saw each other for the first time as well as a few NPC's gathered around a man holding a torch. As they all arrived, and the man with the torch accounted for everyone, he was asked "why am I here?" etc.</p><p></p><p>He responded by relaying a story that he had been attacked down by the docks some time before (a week iirc) by two would-be assassins. He was able to defeat them and "I found this on them", at which point he passed around a note... on it was a list of 7 names... the 4 PC's, the 2 NPC's who were also there and this man (also an NPC). He then asked, "Why are we on this list?" looking at each of them suspiciously...</p><p></p><p>...at which point they were all ambushed, including the man who called them all there (who died during the fight).</p></blockquote><p></p>
[QUOTE="weem, post: 5158649, member: 9470"] I generally set things up myself with at least "this is how you all got here" explaining to them the events of the last day or so, allowing them to work out all the rest - and I usually come to those ideas after speaking initially with each player about what they had in mind. I am running my second 4e campaign right now. Here's how the two of them started incase you are interested... [B]Campaign 1[/B] I had talked to them each before the game separately about why they had come to this particular starting town, so we had that out of the way. When the game started, I told them that this small town they were now in had been attacked for the last few nights in a row (an organized kobold raid of some kind), and on this night they (among with many others) were rounded up to help defend a small western wall. I explained that many of those around them were young and inexperienced - as such they had fallen already and now it was down to just "you four" at this particular part of the wall... so... with arrows buzzing your faces, and small figures armed with various blades pushing towards you... roll init! [B]Campaign 2[/B] Each player received a note asking them to meet near a large oak a mile outside of town in three days. The players did not know each other, had never met, etc but each had received this letter to meet there at midnight. I explained to them (after discussing their background beforehand) why they were in town, and how they received their letters. So we played out each of their cautious approaches to the area at midnight where they saw each other for the first time as well as a few NPC's gathered around a man holding a torch. As they all arrived, and the man with the torch accounted for everyone, he was asked "why am I here?" etc. He responded by relaying a story that he had been attacked down by the docks some time before (a week iirc) by two would-be assassins. He was able to defeat them and "I found this on them", at which point he passed around a note... on it was a list of 7 names... the 4 PC's, the 2 NPC's who were also there and this man (also an NPC). He then asked, "Why are we on this list?" looking at each of them suspiciously... ...at which point they were all ambushed, including the man who called them all there (who died during the fight). [/QUOTE]
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