Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
Trying to get the players all starting in the same place believably
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steel_Wind" data-source="post: 5159946" data-attributes="member: 20741"><p>Last two campaigns I've run, I've started <strong><em>in media res</em></strong>, with the party all being attacked.</p><p></p><p>There were reasons the people in the party were all together at that time and those reason were expounded upon later -- but all of that stuff fades when the monster is swinging a scimitar at your head.</p><p></p><p><strong>Me: </strong><em>Armor Class? </em></p><p><strong>Player 1:</strong> <em>What?</em></p><p><strong>Me (firmly):</strong> <em>Your armor class?</em></p><p><strong>Player 1:</strong> <em>What...</em> and then he stopped as he sees the minis are neing arranged on the battlemat. </p><p><strong>Me:</strong> <em>No, no. Just your ordinary normal armor class</em>.</p><p>Payer 1: <em>16</em></p><p><strong>Me: </strong><em>The Hobgoblin swings with a savage strike towards your head, glancing off your helm. You take 5 points. Jason, your AC?</em></p><p></p><p>The reason the party is together or why they are there fades<strong> very</strong> quickly at that point. I explain it all later that they have been recruited by a local Ranger to track down a band of goblinoids. They are all from the same town - all trying to make their way in the world with their first job.</p><p></p><p>It worked very well. </p><p></p><p>You or the players can fill in the story as you need. The point is - starting <strong><em>in media res</em></strong> gets the game moving with a bang and all the tedious shopping and endless questions of "can I have this" and "can I get..." are ended with a die roll.</p><p></p><p><em>"Why are we together?"</em> - <em>"Do I trust him"</em> - <em>"Is he from..?</em>" - <em>"Would my character even know?..."</em></p><p></p><p><strong>Blah blah blah. </strong></p><p><strong></strong> </p><p><span style="color: Orange"><strong>The D20 drops on the table, it's initiative time and the game is on. </strong></span></p><p><span style="color: Orange"><strong></strong></span></p><p>Backstories are great and I really do recommend them. But at a certain point - you can overthink this stuff. </p><p></p><p>My advice? Open the campaign with a drop of the dice and start swinging.</p></blockquote><p></p>
[QUOTE="Steel_Wind, post: 5159946, member: 20741"] Last two campaigns I've run, I've started [B][I]in media res[/I][/B], with the party all being attacked. There were reasons the people in the party were all together at that time and those reason were expounded upon later -- but all of that stuff fades when the monster is swinging a scimitar at your head. [B]Me: [/B][I]Armor Class? [/I] [B]Player 1:[/B] [I]What?[/I] [B]Me (firmly):[/B] [I]Your armor class?[/I] [B]Player 1:[/B] [I]What...[/I] and then he stopped as he sees the minis are neing arranged on the battlemat. [B]Me:[/B] [I]No, no. Just your ordinary normal armor class[/I]. Payer 1: [I]16[/I] [B]Me: [/B][I]The Hobgoblin swings with a savage strike towards your head, glancing off your helm. You take 5 points. Jason, your AC?[/I] The reason the party is together or why they are there fades[B] very[/B] quickly at that point. I explain it all later that they have been recruited by a local Ranger to track down a band of goblinoids. They are all from the same town - all trying to make their way in the world with their first job. It worked very well. You or the players can fill in the story as you need. The point is - starting [B][I]in media res[/I][/B] gets the game moving with a bang and all the tedious shopping and endless questions of "can I have this" and "can I get..." are ended with a die roll. [I]"Why are we together?"[/I] - [I]"Do I trust him"[/I] - [I]"Is he from..?[/I]" - [I]"Would my character even know?..."[/I] [B]Blah blah blah. [/B] [COLOR=Orange][B]The D20 drops on the table, it's initiative time and the game is on. [/B][/COLOR] Backstories are great and I really do recommend them. But at a certain point - you can overthink this stuff. My advice? Open the campaign with a drop of the dice and start swinging. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Trying to get the players all starting in the same place believably
Top