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Trying to make 5e more oldish and want some people's opinions
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<blockquote data-quote="BluejayJunior" data-source="post: 7534251" data-attributes="member: 6918769"><p>Agree with the others about playing the straight rules for a bit first to see how it works and then figuring out what you like and how the changes will affect your gameplay. </p><p>If you are not happy with the shortrest/longrest times and overnight healing, I would suggest thinking about decoupling the healing aspects of short/long rests from the ability/spell regeneration aspects. So characters heal more slowly, but still get their spells and abilities back everyday. Anything that regenerates on a long rest, instead regenerates everyday. Short rest abilities could also regenerate at everyday, but get 2-3 times the number of uses per day. I'm just spitballing with the usage, it probably needs some tweaking (especially for warlocks). But it's just an example.</p></blockquote><p></p>
[QUOTE="BluejayJunior, post: 7534251, member: 6918769"] Agree with the others about playing the straight rules for a bit first to see how it works and then figuring out what you like and how the changes will affect your gameplay. If you are not happy with the shortrest/longrest times and overnight healing, I would suggest thinking about decoupling the healing aspects of short/long rests from the ability/spell regeneration aspects. So characters heal more slowly, but still get their spells and abilities back everyday. Anything that regenerates on a long rest, instead regenerates everyday. Short rest abilities could also regenerate at everyday, but get 2-3 times the number of uses per day. I'm just spitballing with the usage, it probably needs some tweaking (especially for warlocks). But it's just an example. [/QUOTE]
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Community
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Trying to make 5e more oldish and want some people's opinions
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