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<blockquote data-quote="Quick Leaf" data-source="post: 1602090" data-attributes="member: 20423"><p>Okay, I've got more for you. This is a result of my and others attempts to convert Ars Magica to D20.</p><p> In Ars Magica (ARM) mages use a roll when casting spells. This roll is basically a d20 roll plus a casting bonus. It must exceed the difficulty number of the spell being attempted. Spells are designed using a point-based system that results in a difficulty number for casting that spell. There is no need to prepare spells; any spell can be cast at any time. There are both learned "formulaic" spells and spontaneous spells, with slightly different mechanics. Mages can attempt to cast any spell. Failures can have anything from no effect to extraordinarily dire consequences. Spell casting can result in fatigue, especially for poor casting rolls. In ARM mages almost always have an ability to resist magic. Casting can be modified, ad hoc, in terms of range, duration, target, gestures, and voicing. If you're interested in the write up I've done to date, I can get that too ya too. Cheers!</p></blockquote><p></p>
[QUOTE="Quick Leaf, post: 1602090, member: 20423"] Okay, I've got more for you. This is a result of my and others attempts to convert Ars Magica to D20. In Ars Magica (ARM) mages use a roll when casting spells. This roll is basically a d20 roll plus a casting bonus. It must exceed the difficulty number of the spell being attempted. Spells are designed using a point-based system that results in a difficulty number for casting that spell. There is no need to prepare spells; any spell can be cast at any time. There are both learned "formulaic" spells and spontaneous spells, with slightly different mechanics. Mages can attempt to cast any spell. Failures can have anything from no effect to extraordinarily dire consequences. Spell casting can result in fatigue, especially for poor casting rolls. In ARM mages almost always have an ability to resist magic. Casting can be modified, ad hoc, in terms of range, duration, target, gestures, and voicing. If you're interested in the write up I've done to date, I can get that too ya too. Cheers! [/QUOTE]
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