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Trying to make a game harsh, care to input?
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<blockquote data-quote="malien" data-source="post: 1603839" data-attributes="member: 11244"><p>Sure, I'd love to see what writeups you might have sitting around! Magic is the one place I am still searching for something suitable, so, that's great. Any ideas on divine magic? I'm leaning towards just changing the names, and using the same mechanic for divine and arcane spells...</p><p></p><p>... arcane spells tap into the power of reality, twist it, therefore you risk danger... divine spells channel the divine essence, something a mortal coil is not built to do... </p><p></p><p>... but if you have other ideas, or anyone does, I'd /love/ to hear them. Also, general suggestions on how to make the game all harsh and grim and such. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Thanks! </p><p></p><p>My email is at mikulics @ hotmail.com. Without the spaces. Because, like, I see people put up their emails in odd ways, and it makes me think I should. Just to be cool.</p></blockquote><p></p>
[QUOTE="malien, post: 1603839, member: 11244"] Sure, I'd love to see what writeups you might have sitting around! Magic is the one place I am still searching for something suitable, so, that's great. Any ideas on divine magic? I'm leaning towards just changing the names, and using the same mechanic for divine and arcane spells... ... arcane spells tap into the power of reality, twist it, therefore you risk danger... divine spells channel the divine essence, something a mortal coil is not built to do... ... but if you have other ideas, or anyone does, I'd /love/ to hear them. Also, general suggestions on how to make the game all harsh and grim and such. ;) Thanks! My email is at mikulics @ hotmail.com. Without the spaces. Because, like, I see people put up their emails in odd ways, and it makes me think I should. Just to be cool. [/QUOTE]
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