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<blockquote data-quote="robberbaron" data-source="post: 1604139" data-attributes="member: 14771"><p>Stepping slightly to the side of topic, in my game I explained to my players that magic has effects very similar to gravity (stay with me here, people!).</p><p>Have you ever seen a diagram of a gravity well? Take a rubber sheet and place a ball bearing in the centre. The bearing pulls the sheet down into a "well" and anything else on the sheet tends to get pulled down there as well.</p><p></p><p>Magic acts like the ball bearing on the rubber sheet of the universe. </p><p></p><p>So the more powerful the magic, the more attracting it is to everything else around. Monsters get a feeling and are more likely to bump into a magic using PC. If the magic is really strong, it can attract trouble from a long way away.</p><p></p><p>Sorry for the ramble, but I thought it might be relevant to the discussion.</p></blockquote><p></p>
[QUOTE="robberbaron, post: 1604139, member: 14771"] Stepping slightly to the side of topic, in my game I explained to my players that magic has effects very similar to gravity (stay with me here, people!). Have you ever seen a diagram of a gravity well? Take a rubber sheet and place a ball bearing in the centre. The bearing pulls the sheet down into a "well" and anything else on the sheet tends to get pulled down there as well. Magic acts like the ball bearing on the rubber sheet of the universe. So the more powerful the magic, the more attracting it is to everything else around. Monsters get a feeling and are more likely to bump into a magic using PC. If the magic is really strong, it can attract trouble from a long way away. Sorry for the ramble, but I thought it might be relevant to the discussion. [/QUOTE]
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