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<blockquote data-quote="malien" data-source="post: 1610545" data-attributes="member: 11244"><p>Thanks to everyone still keeping this thread alive. I still haven't started my game, so I am still contemplating various things. As for the suggestion to buying products... I'm sure there are some great things out there, with just what I want (also, I think Midnight just screams cool) but, I don't play at /all/ enough to warrant plunking down the cash to pick up products unless they're, like, secondhand. Even then, I'm sort of enjoying just bootlegging my own tweaks together. </p><p></p><p>Now, I think I want to use the Sanity rules in Unearthed Arcana... or maybe the taint rules. I'm so indecisive. But, what I would really love some ideas on is the idea of some sort of spellcasting chart. Basically, I need a mechanic to represent a roll a mage/priest makes when casting a spell. They need to roll a Spellcraft check (though what DC to make to cast a spell of what level, I don't yet know) and depending on how close they get to the DC they are supposed to roll, there are certain effects;</p><p></p><p>(this is by no means a final list, so suggestions are definately wanted)</p><p>Spell is cast optimally,</p><p>Spell is cast as normal,</p><p>Spell is cast with all numerical effects(dice roll results) halved,</p><p>Spell is cast with lowest numerical effects,</p><p>Spell fails to be cast,</p><p>Spell fails to be cast, mage incurs Insanity or Taint or whatever I end up using. </p><p></p><p>So, thoughts?</p></blockquote><p></p>
[QUOTE="malien, post: 1610545, member: 11244"] Thanks to everyone still keeping this thread alive. I still haven't started my game, so I am still contemplating various things. As for the suggestion to buying products... I'm sure there are some great things out there, with just what I want (also, I think Midnight just screams cool) but, I don't play at /all/ enough to warrant plunking down the cash to pick up products unless they're, like, secondhand. Even then, I'm sort of enjoying just bootlegging my own tweaks together. Now, I think I want to use the Sanity rules in Unearthed Arcana... or maybe the taint rules. I'm so indecisive. But, what I would really love some ideas on is the idea of some sort of spellcasting chart. Basically, I need a mechanic to represent a roll a mage/priest makes when casting a spell. They need to roll a Spellcraft check (though what DC to make to cast a spell of what level, I don't yet know) and depending on how close they get to the DC they are supposed to roll, there are certain effects; (this is by no means a final list, so suggestions are definately wanted) Spell is cast optimally, Spell is cast as normal, Spell is cast with all numerical effects(dice roll results) halved, Spell is cast with lowest numerical effects, Spell fails to be cast, Spell fails to be cast, mage incurs Insanity or Taint or whatever I end up using. So, thoughts? [/QUOTE]
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